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author | Jesusaves <cpntb1@ymail.com> | 2018-05-23 13:53:10 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2018-05-23 13:53:10 -0300 |
commit | 3a5fdbdfc6ed9b8bfe1644dd6e5d53293ff745df (patch) | |
tree | 926c56522353c4f336fc7a3d4533ecfa3c6dd4e8 /npc | |
parent | 42fd46dacf0d9eddf91ad43139d08b4a8cfc1e87 (diff) | |
download | serverdata-3a5fdbdfc6ed9b8bfe1644dd6e5d53293ff745df.tar.gz serverdata-3a5fdbdfc6ed9b8bfe1644dd6e5d53293ff745df.tar.bz2 serverdata-3a5fdbdfc6ed9b8bfe1644dd6e5d53293ff745df.tar.xz serverdata-3a5fdbdfc6ed9b8bfe1644dd6e5d53293ff745df.zip |
Improve sightly Aidan
Diffstat (limited to 'npc')
-rw-r--r-- | npc/003-1/aidan.txt | 25 |
1 files changed, 16 insertions, 9 deletions
diff --git a/npc/003-1/aidan.txt b/npc/003-1/aidan.txt index 1ebc09170..66239e2df 100644 --- a/npc/003-1/aidan.txt +++ b/npc/003-1/aidan.txt @@ -37,7 +37,7 @@ case 2: mes ""; mesn l("Aidan, the Monster Guide"); - mesq l("Sell old equipment and items you won't use. For example, what should you do with a @@ or an @@? Sell it!", getitemlink(Topaz), getitemlink(ScorpionStinger)); + mesq l("Sell old equipment and items you won't use. For example, what should you do with a @@ or an @@? Sell it!", getitemlink(Ruby), getitemlink(ScorpionStinger)); close; break; case 3: @@ -74,14 +74,20 @@ mesq l("You currently have @@ Monster Points. These points are acquired while killing monsters.", Mobpt); if (getq(General_Hunter) == 0) goto L_Register; mesn; - mesq l("Current Progress: @@/1000 kills", getq2(General_Hunter)); - if (getq2(General_Hunter) >= 1000) goto L_Finish; + mesq l("Current Progress: @@/10,000 kills", getq2(General_Hunter)); + if (getq2(General_Hunter) >= 10000) goto L_Finish; close; L_Register: next; mesn; - mesq l("We have a special program, where you kill 1000 of a monster and get great rewards!"); + mesq l("The alliance also have a special program, where you kill 10,000 of a monster and get great rewards."); + next; + mesn; + mesq l("You can gain rares, even. Come register for this special program. It's free!"); + // TODO: Here we must setarray, and add the flag you are now allowed to do these quests. + // Then the other NPCs can give you other monsters to kill, backuping previous values + // to this array. You won't be penalized for switching. select l("I'm not interested."), l("(Lv 20) Maggots"), @@ -97,7 +103,7 @@ L_Register: case 3: setq(General_Hunter, 2); mesn; - mesq l("Good luck! Don't come back until you reach 1000 kills!"); + mesq l("Good luck! Don't come back until you reach 10000 kills!"); close; break; default: @@ -111,15 +117,16 @@ L_Finish: Zeny=Zeny+25000; inventoryplace MaggotCocoon, 1; getitem MaggotCocoon, 1; - getexp 50000, 0; + getexp 15000, 0; mesn; - mesq l("Good job, here is 25,000 GP."); + mesq l("Good job, here is 25,000 GP and 15,000 EXP."); + mesq l("And your rare, a @@! Enjoy!", getitemlink(MaggotCocoon)); close; case 2: setq General_Hunter, 0, 0; - Zeny=Zeny+25000; + Zeny=Zeny+250000; mesn; - mesq l("Good job, here is 25,000 GP."); + mesq l("Good job, here is 250,000 GP!"); close; } |