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author | Jesusaves <cpntb1@ymail.com> | 2018-09-07 01:11:36 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2018-09-07 01:11:36 -0300 |
commit | 332fb609d871ce344ffcc3223b3c63b1f2eb2224 (patch) | |
tree | 13689d4e0707064425fc5dedd617c590a3d80e2d /npc | |
parent | dcd3e4d245df049cbf8cb62ce55a86f252b078d8 (diff) | |
download | serverdata-332fb609d871ce344ffcc3223b3c63b1f2eb2224.tar.gz serverdata-332fb609d871ce344ffcc3223b3c63b1f2eb2224.tar.bz2 serverdata-332fb609d871ce344ffcc3223b3c63b1f2eb2224.tar.xz serverdata-332fb609d871ce344ffcc3223b3c63b1f2eb2224.zip |
[skip ci] Lock-picking minigame is working (but perhaps, we have too many tries)
Diffstat (limited to 'npc')
-rw-r--r-- | npc/functions/lockpicks.txt | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/npc/functions/lockpicks.txt b/npc/functions/lockpicks.txt index 4252b4e1f..055500cf6 100644 --- a/npc/functions/lockpicks.txt +++ b/npc/functions/lockpicks.txt @@ -62,8 +62,6 @@ function script LockPicking { for (.@i=0; .@i < (.@d+.@m+THIEF_RANK) ; .@i++) { mesc l("You are trying to open the @@th pin. What will to do?", @pos+1); - debugmes l("@@/@@ @@", @pos, .@d ,@pins[@pos]); - menuint rif(.@m >= 4, l("Apply no pressure")), 4, rif(.@m >= 2, l("Apply soft pressure")), 2, @@ -75,7 +73,6 @@ function script LockPicking { if (!@menuret) close; - debugmes @menuret; // Is your guess correct? if (@pins[@pos] == @menuret) { mesc l("*click*"); |