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author | Jesusaves <cpntb1@ymail.com> | 2020-10-19 01:56:02 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2020-10-19 01:56:02 -0300 |
commit | 1f2abf03539f1c373d7b88c0e61e31bc01c8a7b1 (patch) | |
tree | ece6ac3c4e6121a580092c13f359eb500d1c46ec /npc | |
parent | 32a0f718411bbca838580465070db7e4e647cd8d (diff) | |
download | serverdata-1f2abf03539f1c373d7b88c0e61e31bc01c8a7b1.tar.gz serverdata-1f2abf03539f1c373d7b88c0e61e31bc01c8a7b1.tar.bz2 serverdata-1f2abf03539f1c373d7b88c0e61e31bc01c8a7b1.tar.xz serverdata-1f2abf03539f1c373d7b88c0e61e31bc01c8a7b1.zip |
As per DD, Mathias and Manatauro request...
Noobs are now able to get a Small Knife (lv 3 noob weapon) with AOE on it.
Just for the feeling, it is not very useful at all - well, maybe at Aidan...
Diffstat (limited to 'npc')
-rw-r--r-- | npc/003-0/mainquest.txt | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/npc/003-0/mainquest.txt b/npc/003-0/mainquest.txt index 97f2cf862..39b8914fa 100644 --- a/npc/003-0/mainquest.txt +++ b/npc/003-0/mainquest.txt @@ -58,11 +58,13 @@ OnBegin: setunitdata(.@REF, UDT_ATKMAX, 180); // TODO: unitwalk + /* // TODO: Energy Balls. Should they spawn at (21,31) and (69,31)? // At this time they are utterly deadly. You could use a skill to // disable them... Perhaps... A grenade? dispbottom col(l("SCRIPT ERROR (%s/%s)", .@m$, .@n$), 1); dispbottom l("An error happened: unitwalk failed"); + */ // TODO: Assassinate initnpctimer; end; @@ -125,6 +127,8 @@ OnAssassinDefeat: } else { dispbottom l("A mission well done. I should report to lua now."); } + // Extra extra EXTRA bonus + CsysNpcCraft(SmallKnife, IOPT_SPLASHDAMAGE, 1, 0,0, 0,0, VAR_MAXHPPERCENT, -5); end; OnInit: |