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author | Jesusaves <cpntb1@ymail.com> | 2018-09-03 13:32:24 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2018-09-03 13:32:24 -0300 |
commit | 7683842afc9fb57fb6f423cb1cf8f694318d6fc4 (patch) | |
tree | 8f1cd70a32e1a47df6e980803cdac05bbe5afb1f /npc | |
parent | 85d50bf01ece493cdd24a7368db52fadb22cd7de (diff) | |
download | serverdata-7683842afc9fb57fb6f423cb1cf8f694318d6fc4.tar.gz serverdata-7683842afc9fb57fb6f423cb1cf8f694318d6fc4.tar.bz2 serverdata-7683842afc9fb57fb6f423cb1cf8f694318d6fc4.tar.xz serverdata-7683842afc9fb57fb6f423cb1cf8f694318d6fc4.zip |
Fix broken script
Diffstat (limited to 'npc')
-rw-r--r-- | npc/functions/gmbot.txt | 74 |
1 files changed, 37 insertions, 37 deletions
diff --git a/npc/functions/gmbot.txt b/npc/functions/gmbot.txt index 1bce26568..3b21aaad1 100644 --- a/npc/functions/gmbot.txt +++ b/npc/functions/gmbot.txt @@ -23,7 +23,7 @@ OnInit: // Variables only for this NPC .users=getusers(1); .nearby=getusers(8); - .map$="boss"; + .@mp$="boss"; .aid="200000"; .cid="150002"; // Constants @@ -35,9 +35,9 @@ OnInit: OnTimer62000: // Regenerate some data, and kill spurious mobs .users=getusers(1); - if (mobcount(.map$, "Monster King::OnSlaveDie")) { + if (mobcount(.@mp$, "Monster King::OnSlaveDie")) { announce ("Monster King: Noobs, you are all a bunch of noobs!"), bc_map|bc_npc; - killmonster(.map$, "Monster King::OnSlaveDie"); + killmonster(.@mp$, "Monster King::OnSlaveDie"); } // We are on an event, so skip this loop @@ -61,54 +61,54 @@ OnTimer62000: $@MK_AGGRO+=.users; // Mana Stone - if (.map$ == "011-1") + if (.@mp$ == "011-1") enablenpc "Mana Stone"; // Select a random map. Never shows up at Candor and cities, nor indoors. Not all caves either. .@m=rand(1,30); switch (.@m) { // MPE - case 1: .map$="001-1"; break; - case 2: .map$="001-3"; break; - case 3: .map$="001-4"; break; - case 4: .map$="001-5"; break; - case 5: .map$="001-6"; break; - case 6: .map$="001-7"; break; + case 1: .@mp$="001-1"; break; + case 2: .@mp$="001-3"; break; + case 3: .@mp$="001-4"; break; + case 4: .@mp$="001-5"; break; + case 5: .@mp$="001-6"; break; + case 6: .@mp$="001-7"; break; // Desert - case 7: .map$="003-1"; break; - case 8: .map$="003-1-3"; break; - case 9: .map$="004-1"; break; - case 10: .map$="004-2"; break; - case 11: .map$="007-1"; break; - case 12: .map$="010-1"; break; - case 13: .map$="010-1-1"; break; - case 14: .map$="010-2"; break; - case 15: .map$="011-1"; break; // Special case + case 7: .@mp$="003-1"; break; + case 8: .@mp$="003-1-3"; break; + case 9: .@mp$="004-1"; break; + case 10: .@mp$="004-2"; break; + case 11: .@mp$="007-1"; break; + case 12: .@mp$="010-1"; break; + case 13: .@mp$="010-1-1"; break; + case 14: .@mp$="010-2"; break; + case 15: .@mp$="011-1"; break; // Special case // Woodlands - case 16: .map$="014-1"; break; - case 17: .map$="014-2"; break; - case 18: .map$="014-3"; break; - case 19: .map$="014-4"; break; - case 20: .map$="014-5"; break; - case 21: .map$="015-1"; break; - case 22: .map$="015-2"; break; - case 23: .map$="015-3"; break; - case 24: .map$="018-1-1"; break; - case 25: .map$="018-2"; break; - case 26: .map$="018-3"; break; - case 27: .map$="018-4"; break; - case 28: .map$="018-4-1"; break; - default: .map$="boss"; break; + case 16: .@mp$="014-1"; break; + case 17: .@mp$="014-2"; break; + case 18: .@mp$="014-3"; break; + case 19: .@mp$="014-4"; break; + case 20: .@mp$="014-5"; break; + case 21: .@mp$="015-1"; break; + case 22: .@mp$="015-2"; break; + case 23: .@mp$="015-3"; break; + case 24: .@mp$="018-1-1"; break; + case 25: .@mp$="018-2"; break; + case 26: .@mp$="018-3"; break; + case 27: .@mp$="018-4"; break; + case 28: .@mp$="018-4-1"; break; + default: .@mp$="boss"; break; } // Try to warp randomly, up to 30 attempts .@e=0; - while (!checkcell(.map$, .@x, .@y, cell_chkpass)) + while (!checkcell(.@mp$, .@x, .@y, cell_chkpass)) { if (.@e == 30) { - .map$="boss"; + .@mp$="boss"; .@x=45; .@y=45; break; @@ -117,11 +117,11 @@ OnTimer62000: .@y = rand(20, 300); ++.@e; } - unitwarp($@MK, .map$, .@x, .@y); + unitwarp($@MK, .@mp$, .@x, .@y); .nearby=getusers(8); // Handle Mana Stone - if (.map$ == "011-1") + if (.@mp$ == "011-1") disablenpc "Mana Stone"; // Decide if we should have an event here |