diff options
author | Jesusaves <cpntb1@ymail.com> | 2019-09-03 14:07:53 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2019-09-03 14:07:53 -0300 |
commit | 4fcbee767848cb0a4b34db504fa0cb30d55dc78d (patch) | |
tree | bb7b13be1935ae2769dc4aaf0b6b0644d28b83ae /npc | |
parent | 42ff46a168148ceb70bb37431ad4d162429be464 (diff) | |
download | serverdata-4fcbee767848cb0a4b34db504fa0cb30d55dc78d.tar.gz serverdata-4fcbee767848cb0a4b34db504fa0cb30d55dc78d.tar.bz2 serverdata-4fcbee767848cb0a4b34db504fa0cb30d55dc78d.tar.xz serverdata-4fcbee767848cb0a4b34db504fa0cb30d55dc78d.zip |
Use readparam2() instead of readparam() in several places
Diffstat (limited to 'npc')
-rw-r--r-- | npc/003-13/arnea.txt | 12 | ||||
-rw-r--r-- | npc/003-6/cyndala.txt | 2 | ||||
-rw-r--r-- | npc/009-2/scholar.txt | 2 | ||||
-rw-r--r-- | npc/012-1/gwendolyn.txt | 2 | ||||
-rw-r--r-- | npc/012-1/hinnak.txt | 2 | ||||
-rw-r--r-- | npc/014-3/fountain.txt | 8 | ||||
-rw-r--r-- | npc/014-3/oscar.txt | 2 | ||||
-rw-r--r-- | npc/015-8/puzzle.txt | 8 | ||||
-rw-r--r-- | npc/016-7/main.txt | 2 | ||||
-rw-r--r-- | npc/018-2-2/main.txt | 180 | ||||
-rw-r--r-- | npc/018-5-0/core.txt | 2 | ||||
-rw-r--r-- | npc/019-1/well.txt | 6 | ||||
-rw-r--r-- | npc/020-7-1/core.txt | 2 | ||||
-rw-r--r-- | npc/020-7-1/pyry.txt | 2 | ||||
-rw-r--r-- | npc/functions/treasure.txt | 2 | ||||
-rw-r--r-- | npc/functions/util.txt | 2 | ||||
-rw-r--r-- | npc/items/alcohol.txt | 2 | ||||
-rw-r--r-- | npc/items/croconut.txt | 6 | ||||
-rw-r--r-- | npc/items/rand_sc_heal.txt | 4 |
19 files changed, 124 insertions, 124 deletions
diff --git a/npc/003-13/arnea.txt b/npc/003-13/arnea.txt index 6ecc6710d..084e8b22c 100644 --- a/npc/003-13/arnea.txt +++ b/npc/003-13/arnea.txt @@ -60,12 +60,12 @@ L_Manage: // Save data 'udt_blv=BaseLevel; 'udt_bhp=MaxHp; - 'udt_Str=readparam(bStr); - 'udt_Agi=readparam(bAgi); - 'udt_Vit=readparam(bVit); - 'udt_Int=readparam(bInt); - 'udt_Dex=readparam(bDex); - 'udt_Luk=readparam(bLuk); + 'udt_Str=readparam2(bStr); + 'udt_Agi=readparam2(bAgi); + 'udt_Vit=readparam2(bVit); + 'udt_Int=readparam2(bInt); + 'udt_Dex=readparam2(bDex); + 'udt_Luk=readparam2(bLuk); // Begin the fight doevent instance_npcname(.name$)+"::OnGladius"; diff --git a/npc/003-6/cyndala.txt b/npc/003-6/cyndala.txt index f9bee1c75..6e50b2088 100644 --- a/npc/003-6/cyndala.txt +++ b/npc/003-6/cyndala.txt @@ -70,7 +70,7 @@ l("Ok, let me see..."), l("..."); - if (rand(1, 1000) > readparam(bLuk)) + if (rand2(1, 1000) > readparam2(bLuk)) failedremovecardsindex .@item_index, 1; else successremovecardsindex(.@item_index); diff --git a/npc/009-2/scholar.txt b/npc/009-2/scholar.txt index 138008b6b..ee364d18a 100644 --- a/npc/009-2/scholar.txt +++ b/npc/009-2/scholar.txt @@ -32,7 +32,7 @@ L_NotEnough: if (JobLevel < $MANA_JLVL+MAGIC_LVL*rand(10,12)) { mesq l("Out of my experience, your job may not be enough."); } - if (readparam(bInt) < $MANA_BINT+MAGIC_LVL*rand(10,13)) { + if (readparam2(bInt) < $MANA_BINT+MAGIC_LVL*rand(10,13)) { mesq l("Out of my experience, your base intelligence may not be enough."); if (!.@q) mesc l("You should reset your stats and allocate some points at intelligence."); diff --git a/npc/012-1/gwendolyn.txt b/npc/012-1/gwendolyn.txt index d1a62a221..daf6cedd0 100644 --- a/npc/012-1/gwendolyn.txt +++ b/npc/012-1/gwendolyn.txt @@ -439,7 +439,7 @@ L_Success: mesq l("Let me inspect it..."); mesc l("She walks to the target."); next; - if( rand(400) > (2*readparam(bDex) + readparam(bAgi))) + if( rand2(400) > (2*readparam2(bDex) + readparam2(bAgi))) goto L_Miss; setq HurnscaldQuest_HarkEye, 6; diff --git a/npc/012-1/hinnak.txt b/npc/012-1/hinnak.txt index 6b8b64d8c..47b019ce7 100644 --- a/npc/012-1/hinnak.txt +++ b/npc/012-1/hinnak.txt @@ -30,7 +30,7 @@ L_Start: mesn; mesq l("Ah, so you're willing to help? Great! Because I HATE THEM ALL!"); next; - if (readparam(bAgi) < 20) goto L_Slow; + if (readparam2(bAgi) < 20) goto L_Slow; if (BaseLevel < 20) goto L_Weak; mesn; mesq l("They jump left and right and left and right again, and I can't catch them."); diff --git a/npc/014-3/fountain.txt b/npc/014-3/fountain.txt index c32610885..d70d6d4a4 100644 --- a/npc/014-3/fountain.txt +++ b/npc/014-3/fountain.txt @@ -48,7 +48,7 @@ L_NotEnoughMoney: L_Tier2: - if (readparam(bInt) < 10) goto L_Dumb; + if (readparam2(bInt) < 10) goto L_Dumb; mesn; mesc l("WHAT ARE YOU GOING TO DO?"); next; @@ -98,13 +98,13 @@ L_Dumb: L_Tier2Ok: mesc l("You pour the whole potion on the fountain."); next; - if (readparam(bInt) < 20) goto L_Fail2; + if (readparam2(bInt) < 20) goto L_Fail2; mesc l("You hear birds singing! That is what you had to do!"); next; - if (readparam(bInt) < 30) goto L_Fail2; + if (readparam2(bInt) < 30) goto L_Fail2; mesc l("Your body starts to glow. You're not sure why, the fountain did that!"); next; - if (readparam(bInt) < 40) goto L_Fail2; + if (readparam2(bInt) < 40) goto L_Fail2; mesn; mes l("I am the Magic Fountain of Hurnscald. You look qualified."); next; diff --git a/npc/014-3/oscar.txt b/npc/014-3/oscar.txt index 5e981af0b..336af6963 100644 --- a/npc/014-3/oscar.txt +++ b/npc/014-3/oscar.txt @@ -31,7 +31,7 @@ L_Hello: mesn; mesq l("Great! Excellent! Because I am also diving in problems!!"); next; - if (readparam(bAgi) < 30) goto L_Slow; + if (readparam2(bAgi) < 30) goto L_Slow; if (BaseLevel < 20) goto L_Weak; mesn; // Est. kill 400 Pinkies diff --git a/npc/015-8/puzzle.txt b/npc/015-8/puzzle.txt index 9fdd624c5..7417fbe16 100644 --- a/npc/015-8/puzzle.txt +++ b/npc/015-8/puzzle.txt @@ -42,7 +42,7 @@ OnTouch: break; // Let's climb the wall! case 2: - if (readparam(bStr) < 20 || (!countitem(MinerGloves) && !countitem(LeatherGloves))) { + if (readparam2(bStr) < 20 || (!countitem(MinerGloves) && !countitem(LeatherGloves))) { mesc l("You don't have proper equipment for it."); } else { mesc l("Taking your sturdy glove, you attempt to walk by the wall! You are betting your life on it!"); @@ -56,7 +56,7 @@ OnTouch: // We get a bit more than 50% - we take 60%, so your chances are // higher than jumping... But you need two stats, instead of one! // (Top will be 120 instead of 100 - thus, 720 out of 640) - .@ponderate=(readparam(bStr)+readparam(bVit))/100*60; + .@ponderate=(readparam2(bStr)+readparam2(bVit))/100*60; if (rand(0,1000) < 640-(.@ponderate*6)) { mesc l("But unfortunately, a loose stone lodges and you fall to your death."), 1; percentheal -100, -100; @@ -68,7 +68,7 @@ OnTouch: break; // Let's run it! case 3: - if (readparam(bAgi) < 20 || Weight > 1500) { + if (readparam2(bAgi) < 20 || Weight > 1500) { mesc l("You don't have enough agility / is carrying too much to attempt it."); } else { mesc l("You'll give your best and attempt to run!"); @@ -77,7 +77,7 @@ OnTouch: next; mesc l("YOU JUMP FOR ALL IT IS WORTH!!"); // (You can always fall as top is 600 of 640) - if (rand(0,1000) < 640-(readparam(bAgi)*6)) { + if (rand(0,1000) < 640-(readparam2(bAgi)*6)) { mesc l("But unfortunately, it was harder than you thought. You are dead."), 1; percentheal -100, -100; close; diff --git a/npc/016-7/main.txt b/npc/016-7/main.txt index 165150630..bb7090ab9 100644 --- a/npc/016-7/main.txt +++ b/npc/016-7/main.txt @@ -48,7 +48,7 @@ OnReward: Zeny=Zeny+BaseLevel*rand2(5,15); //getitem SailorShirt, 1; // I already tried to do this before...? // 7% chance to get Crazy Rum - if (rand2(10000) < 700+(readparam(bLuk)*3)) + if (rand2(10000) < 700+(readparam2(bLuk)*3)) getitem CrazyRum, 1; dispbottom l("Congratulations!"); if (isin("016-7", 23, 25, 52, 35)) diff --git a/npc/018-2-2/main.txt b/npc/018-2-2/main.txt index bdb537161..2aab62ec2 100644 --- a/npc/018-2-2/main.txt +++ b/npc/018-2-2/main.txt @@ -190,455 +190,455 @@ OnTimer3000: OnNovice0: if (playerattached()) { - if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Novice_Mobs[0])*4)+strmobinfo(7,.Novice_Mobs[0])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 1, .@m$, .@x, .@y);} + if (rand2(0, 2000) <= readparam2(Luk)+(strmobinfo(3,.Novice_Mobs[0])*4)+strmobinfo(7,.Novice_Mobs[0])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 1, .@m$, .@x, .@y);} } areamonster "018-2-2@No", 20, 20, 220, 220, strmobinfo(1, .Novice_Mobs[0]), .Novice_Mobs[0], 1, "#HH_CONTROLLER01::OnNovice0"; end; OnNovice1: if (playerattached()) { - if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Novice_Mobs[1])*4)+strmobinfo(7,.Novice_Mobs[1])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 1, .@m$, .@x, .@y);} + if (rand2(0, 2000) <= readparam2(Luk)+(strmobinfo(3,.Novice_Mobs[1])*4)+strmobinfo(7,.Novice_Mobs[1])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 1, .@m$, .@x, .@y);} } areamonster "018-2-2@No", 20, 20, 220, 220, strmobinfo(1, .Novice_Mobs[1]), .Novice_Mobs[1], 1, "#HH_CONTROLLER01::OnNovice1"; end; OnNovice2: if (playerattached()) { - if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Novice_Mobs[2])*4)+strmobinfo(7,.Novice_Mobs[2])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 1, .@m$, .@x, .@y);} + if (rand2(0, 2000) <= readparam2(Luk)+(strmobinfo(3,.Novice_Mobs[2])*4)+strmobinfo(7,.Novice_Mobs[2])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 1, .@m$, .@x, .@y);} } areamonster "018-2-2@No", 20, 20, 220, 220, strmobinfo(1, .Novice_Mobs[2]), .Novice_Mobs[2], 1, "#HH_CONTROLLER01::OnNovice2"; end; OnNovice3: if (playerattached()) { - if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Novice_Mobs[3])*4)+strmobinfo(7,.Novice_Mobs[3])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 1, .@m$, .@x, .@y);} + if (rand2(0, 2000) <= readparam2(Luk)+(strmobinfo(3,.Novice_Mobs[3])*4)+strmobinfo(7,.Novice_Mobs[3])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 1, .@m$, .@x, .@y);} } areamonster "018-2-2@No", 20, 20, 220, 220, strmobinfo(1, .Novice_Mobs[3]), .Novice_Mobs[3], 1, "#HH_CONTROLLER01::OnNovice3"; end; OnNovice4: if (playerattached()) { - if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Novice_Mobs[4])*4)+strmobinfo(7,.Novice_Mobs[4])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 1, .@m$, .@x, .@y);} + if (rand2(0, 2000) <= readparam2(Luk)+(strmobinfo(3,.Novice_Mobs[4])*4)+strmobinfo(7,.Novice_Mobs[4])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 1, .@m$, .@x, .@y);} } areamonster "018-2-2@No", 20, 20, 220, 220, strmobinfo(1, .Novice_Mobs[4]), .Novice_Mobs[4], 1, "#HH_CONTROLLER01::OnNovice4"; end; OnNovice5: if (playerattached()) { - if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Novice_Mobs[5])*4)+strmobinfo(7,.Novice_Mobs[5])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 1, .@m$, .@x, .@y);} + if (rand2(0, 2000) <= readparam2(Luk)+(strmobinfo(3,.Novice_Mobs[5])*4)+strmobinfo(7,.Novice_Mobs[5])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 1, .@m$, .@x, .@y);} } areamonster "018-2-2@No", 20, 20, 220, 220, strmobinfo(1, .Novice_Mobs[5]), .Novice_Mobs[5], 1, "#HH_CONTROLLER01::OnNovice5"; end; OnNovice6: if (playerattached()) { - if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Novice_Mobs[6])*4)+strmobinfo(7,.Novice_Mobs[6])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 1, .@m$, .@x, .@y);} + if (rand2(0, 2000) <= readparam2(Luk)+(strmobinfo(3,.Novice_Mobs[6])*4)+strmobinfo(7,.Novice_Mobs[6])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 1, .@m$, .@x, .@y);} } areamonster "018-2-2@No", 20, 20, 220, 220, strmobinfo(1, .Novice_Mobs[6]), .Novice_Mobs[6], 1, "#HH_CONTROLLER01::OnNovice6"; end; OnNovice7: if (playerattached()) { - if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Novice_Mobs[7])*4)+strmobinfo(7,.Novice_Mobs[7])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 1, .@m$, .@x, .@y);} + if (rand2(0, 2000) <= readparam2(Luk)+(strmobinfo(3,.Novice_Mobs[7])*4)+strmobinfo(7,.Novice_Mobs[7])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 1, .@m$, .@x, .@y);} } areamonster "018-2-2@No", 20, 20, 220, 220, strmobinfo(1, .Novice_Mobs[7]), .Novice_Mobs[7], 1, "#HH_CONTROLLER01::OnNovice7"; end; OnNovice8: if (playerattached()) { - if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Novice_Mobs[8])*4)+strmobinfo(7,.Novice_Mobs[8])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 1, .@m$, .@x, .@y);} + if (rand2(0, 2000) <= readparam2(Luk)+(strmobinfo(3,.Novice_Mobs[8])*4)+strmobinfo(7,.Novice_Mobs[8])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 1, .@m$, .@x, .@y);} } areamonster "018-2-2@No", 20, 20, 220, 220, strmobinfo(1, .Novice_Mobs[8]), .Novice_Mobs[8], 1, "#HH_CONTROLLER01::OnNovice8"; end; OnNovice9: if (playerattached()) { - if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Novice_Mobs[9])*4)+strmobinfo(7,.Novice_Mobs[9])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 1, .@m$, .@x, .@y);} + if (rand2(0, 2000) <= readparam2(Luk)+(strmobinfo(3,.Novice_Mobs[9])*4)+strmobinfo(7,.Novice_Mobs[9])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 1, .@m$, .@x, .@y);} } areamonster "018-2-2@No", 20, 20, 220, 220, strmobinfo(1, .Novice_Mobs[9]), .Novice_Mobs[9], 1, "#HH_CONTROLLER01::OnNovice9"; end; OnNovice10: if (playerattached()) { - if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Novice_Mobs[10])*4)+strmobinfo(7,.Novice_Mobs[10])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 1, .@m$, .@x, .@y);} + if (rand2(0, 2000) <= readparam2(Luk)+(strmobinfo(3,.Novice_Mobs[10])*4)+strmobinfo(7,.Novice_Mobs[10])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 1, .@m$, .@x, .@y);} } areamonster "018-2-2@No", 20, 20, 220, 220, strmobinfo(1, .Novice_Mobs[10]), .Novice_Mobs[10], 1, "#HH_CONTROLLER01::OnNovice10"; end; OnNovice11: if (playerattached()) { - if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Novice_Mobs[11])*4)+strmobinfo(7,.Novice_Mobs[11])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 1, .@m$, .@x, .@y);} + if (rand2(0, 2000) <= readparam2(Luk)+(strmobinfo(3,.Novice_Mobs[11])*4)+strmobinfo(7,.Novice_Mobs[11])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 1, .@m$, .@x, .@y);} } areamonster "018-2-2@No", 20, 20, 220, 220, strmobinfo(1, .Novice_Mobs[11]), .Novice_Mobs[11], 1, "#HH_CONTROLLER01::OnNovice11"; end; OnNovice12: if (playerattached()) { - if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Novice_Mobs[12])*4)+strmobinfo(7,.Novice_Mobs[12])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 1, .@m$, .@x, .@y);} + if (rand2(0, 2000) <= readparam2(Luk)+(strmobinfo(3,.Novice_Mobs[12])*4)+strmobinfo(7,.Novice_Mobs[12])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 1, .@m$, .@x, .@y);} } areamonster "018-2-2@No", 20, 20, 220, 220, strmobinfo(1, .Novice_Mobs[12]), .Novice_Mobs[12], 1, "#HH_CONTROLLER01::OnNovice12"; end; OnNovice13: if (playerattached()) { - if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Novice_Mobs[13])*4)+strmobinfo(7,.Novice_Mobs[13])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 1, .@m$, .@x, .@y);} + if (rand2(0, 2000) <= readparam2(Luk)+(strmobinfo(3,.Novice_Mobs[13])*4)+strmobinfo(7,.Novice_Mobs[13])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 1, .@m$, .@x, .@y);} } areamonster "018-2-2@No", 20, 20, 220, 220, strmobinfo(1, .Novice_Mobs[13]), .Novice_Mobs[13], 1, "#HH_CONTROLLER01::OnNovice13"; end; OnNovice14: if (playerattached()) { - if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Novice_Mobs[14])*4)+strmobinfo(7,.Novice_Mobs[14])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 1, .@m$, .@x, .@y);} + if (rand2(0, 2000) <= readparam2(Luk)+(strmobinfo(3,.Novice_Mobs[14])*4)+strmobinfo(7,.Novice_Mobs[14])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 1, .@m$, .@x, .@y);} } areamonster "018-2-2@No", 20, 20, 220, 220, strmobinfo(1, .Novice_Mobs[14]), .Novice_Mobs[14], 1, "#HH_CONTROLLER01::OnNovice14"; end; OnNovice15: if (playerattached()) { - if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Novice_Mobs[15])*4)+strmobinfo(7,.Novice_Mobs[15])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 1, .@m$, .@x, .@y);} + if (rand2(0, 2000) <= readparam2(Luk)+(strmobinfo(3,.Novice_Mobs[15])*4)+strmobinfo(7,.Novice_Mobs[15])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 1, .@m$, .@x, .@y);} } areamonster "018-2-2@No", 20, 20, 220, 220, strmobinfo(1, .Novice_Mobs[15]), .Novice_Mobs[15], 1, "#HH_CONTROLLER01::OnNovice15"; end; OnNovice16: if (playerattached()) { - if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Novice_Mobs[16])*4)+strmobinfo(7,.Novice_Mobs[16])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 1, .@m$, .@x, .@y);} + if (rand2(0, 2000) <= readparam2(Luk)+(strmobinfo(3,.Novice_Mobs[16])*4)+strmobinfo(7,.Novice_Mobs[16])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 1, .@m$, .@x, .@y);} } areamonster "018-2-2@No", 20, 20, 220, 220, strmobinfo(1, .Novice_Mobs[16]), .Novice_Mobs[16], 1, "#HH_CONTROLLER01::OnNovice16"; end; OnNovice17: if (playerattached()) { - if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Novice_Mobs[17])*4)+strmobinfo(7,.Novice_Mobs[17])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 1, .@m$, .@x, .@y);} + if (rand2(0, 2000) <= readparam2(Luk)+(strmobinfo(3,.Novice_Mobs[17])*4)+strmobinfo(7,.Novice_Mobs[17])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 1, .@m$, .@x, .@y);} } areamonster "018-2-2@No", 20, 20, 220, 220, strmobinfo(1, .Novice_Mobs[17]), .Novice_Mobs[17], 1, "#HH_CONTROLLER01::OnNovice17"; end; OnNovice18: if (playerattached()) { - if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Novice_Mobs[18])*4)+strmobinfo(7,.Novice_Mobs[18])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 1, .@m$, .@x, .@y);} + if (rand2(0, 2000) <= readparam2(Luk)+(strmobinfo(3,.Novice_Mobs[18])*4)+strmobinfo(7,.Novice_Mobs[18])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 1, .@m$, .@x, .@y);} } areamonster "018-2-2@No", 20, 20, 220, 220, strmobinfo(1, .Novice_Mobs[18]), .Novice_Mobs[18], 1, "#HH_CONTROLLER01::OnNovice18"; end; OnNovice19: if (playerattached()) { - if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Novice_Mobs[19])*4)+strmobinfo(7,.Novice_Mobs[19])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 1, .@m$, .@x, .@y);} + if (rand2(0, 2000) <= readparam2(Luk)+(strmobinfo(3,.Novice_Mobs[19])*4)+strmobinfo(7,.Novice_Mobs[19])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 1, .@m$, .@x, .@y);} } areamonster "018-2-2@No", 20, 20, 220, 220, strmobinfo(1, .Novice_Mobs[19]), .Novice_Mobs[19], 1, "#HH_CONTROLLER01::OnNovice19"; end; OnNovice20: if (playerattached()) { - if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Novice_Mobs[20])*4)+strmobinfo(7,.Novice_Mobs[20])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 1, .@m$, .@x, .@y);} + if (rand2(0, 2000) <= readparam2(Luk)+(strmobinfo(3,.Novice_Mobs[20])*4)+strmobinfo(7,.Novice_Mobs[20])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 1, .@m$, .@x, .@y);} } areamonster "018-2-2@No", 20, 20, 220, 220, strmobinfo(1, .Novice_Mobs[20]), .Novice_Mobs[20], 1, "#HH_CONTROLLER01::OnNovice20"; end; OnInterm0: if (playerattached()) { - if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Interm_Mobs[0])*4)+strmobinfo(7,.Interm_Mobs[0])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 2, .@m$, .@x, .@y);} + if (rand2(0, 2000) <= readparam2(Luk)+(strmobinfo(3,.Interm_Mobs[0])*4)+strmobinfo(7,.Interm_Mobs[0])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 2, .@m$, .@x, .@y);} } areamonster "018-2-3@In", 20, 20, 220, 220, strmobinfo(1, .Interm_Mobs[0]), .Interm_Mobs[0], 1, "#HH_CONTROLLER01::OnInterm0"; end; OnInterm1: if (playerattached()) { - if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Interm_Mobs[1])*4)+strmobinfo(7,.Interm_Mobs[1])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 2, .@m$, .@x, .@y);} + if (rand2(0, 2000) <= readparam2(Luk)+(strmobinfo(3,.Interm_Mobs[1])*4)+strmobinfo(7,.Interm_Mobs[1])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 2, .@m$, .@x, .@y);} } areamonster "018-2-3@In", 20, 20, 220, 220, strmobinfo(1, .Interm_Mobs[1]), .Interm_Mobs[1], 1, "#HH_CONTROLLER01::OnInterm1"; end; OnInterm2: if (playerattached()) { - if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Interm_Mobs[2])*4)+strmobinfo(7,.Interm_Mobs[2])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 2, .@m$, .@x, .@y);} + if (rand2(0, 2000) <= readparam2(Luk)+(strmobinfo(3,.Interm_Mobs[2])*4)+strmobinfo(7,.Interm_Mobs[2])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 2, .@m$, .@x, .@y);} } areamonster "018-2-3@In", 20, 20, 220, 220, strmobinfo(1, .Interm_Mobs[2]), .Interm_Mobs[2], 1, "#HH_CONTROLLER01::OnInterm2"; end; OnInterm3: if (playerattached()) { - if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Interm_Mobs[3])*4)+strmobinfo(7,.Interm_Mobs[3])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 2, .@m$, .@x, .@y);} + if (rand2(0, 2000) <= readparam2(Luk)+(strmobinfo(3,.Interm_Mobs[3])*4)+strmobinfo(7,.Interm_Mobs[3])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 2, .@m$, .@x, .@y);} } areamonster "018-2-3@In", 20, 20, 220, 220, strmobinfo(1, .Interm_Mobs[3]), .Interm_Mobs[3], 1, "#HH_CONTROLLER01::OnInterm3"; end; OnInterm4: if (playerattached()) { - if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Interm_Mobs[4])*4)+strmobinfo(7,.Interm_Mobs[4])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 2, .@m$, .@x, .@y);} + if (rand2(0, 2000) <= readparam2(Luk)+(strmobinfo(3,.Interm_Mobs[4])*4)+strmobinfo(7,.Interm_Mobs[4])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 2, .@m$, .@x, .@y);} } areamonster "018-2-3@In", 20, 20, 220, 220, strmobinfo(1, .Interm_Mobs[4]), .Interm_Mobs[4], 1, "#HH_CONTROLLER01::OnInterm4"; end; OnInterm5: if (playerattached()) { - if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Interm_Mobs[5])*4)+strmobinfo(7,.Interm_Mobs[5])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 2, .@m$, .@x, .@y);} + if (rand2(0, 2000) <= readparam2(Luk)+(strmobinfo(3,.Interm_Mobs[5])*4)+strmobinfo(7,.Interm_Mobs[5])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 2, .@m$, .@x, .@y);} } areamonster "018-2-3@In", 20, 20, 220, 220, strmobinfo(1, .Interm_Mobs[5]), .Interm_Mobs[5], 1, "#HH_CONTROLLER01::OnInterm5"; end; OnInterm6: if (playerattached()) { - if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Interm_Mobs[6])*4)+strmobinfo(7,.Interm_Mobs[6])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 2, .@m$, .@x, .@y);} + if (rand2(0, 2000) <= readparam2(Luk)+(strmobinfo(3,.Interm_Mobs[6])*4)+strmobinfo(7,.Interm_Mobs[6])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 2, .@m$, .@x, .@y);} } areamonster "018-2-3@In", 20, 20, 220, 220, strmobinfo(1, .Interm_Mobs[6]), .Interm_Mobs[6], 1, "#HH_CONTROLLER01::OnInterm6"; end; OnInterm7: if (playerattached()) { - if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Interm_Mobs[7])*4)+strmobinfo(7,.Interm_Mobs[7])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 2, .@m$, .@x, .@y);} + if (rand2(0, 2000) <= readparam2(Luk)+(strmobinfo(3,.Interm_Mobs[7])*4)+strmobinfo(7,.Interm_Mobs[7])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 2, .@m$, .@x, .@y);} } areamonster "018-2-3@In", 20, 20, 220, 220, strmobinfo(1, .Interm_Mobs[7]), .Interm_Mobs[7], 1, "#HH_CONTROLLER01::OnInterm7"; end; OnInterm8: if (playerattached()) { - if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Interm_Mobs[8])*4)+strmobinfo(7,.Interm_Mobs[8])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 2, .@m$, .@x, .@y);} + if (rand2(0, 2000) <= readparam2(Luk)+(strmobinfo(3,.Interm_Mobs[8])*4)+strmobinfo(7,.Interm_Mobs[8])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 2, .@m$, .@x, .@y);} } areamonster "018-2-3@In", 20, 20, 220, 220, strmobinfo(1, .Interm_Mobs[8]), .Interm_Mobs[8], 1, "#HH_CONTROLLER01::OnInterm8"; end; OnInterm9: if (playerattached()) { - if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Interm_Mobs[9])*4)+strmobinfo(7,.Interm_Mobs[9])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 2, .@m$, .@x, .@y);} + if (rand2(0, 2000) <= readparam2(Luk)+(strmobinfo(3,.Interm_Mobs[9])*4)+strmobinfo(7,.Interm_Mobs[9])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 2, .@m$, .@x, .@y);} } areamonster "018-2-3@In", 20, 20, 220, 220, strmobinfo(1, .Interm_Mobs[9]), .Interm_Mobs[9], 1, "#HH_CONTROLLER01::OnInterm9"; end; OnInterm10: if (playerattached()) { - if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Interm_Mobs[10])*4)+strmobinfo(7,.Interm_Mobs[10])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 2, .@m$, .@x, .@y);} + if (rand2(0, 2000) <= readparam2(Luk)+(strmobinfo(3,.Interm_Mobs[10])*4)+strmobinfo(7,.Interm_Mobs[10])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 2, .@m$, .@x, .@y);} } areamonster "018-2-3@In", 20, 20, 220, 220, strmobinfo(1, .Interm_Mobs[10]), .Interm_Mobs[10], 1, "#HH_CONTROLLER01::OnInterm10"; end; OnInterm11: if (playerattached()) { - if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Interm_Mobs[11])*4)+strmobinfo(7,.Interm_Mobs[11])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 2, .@m$, .@x, .@y);} + if (rand2(0, 2000) <= readparam2(Luk)+(strmobinfo(3,.Interm_Mobs[11])*4)+strmobinfo(7,.Interm_Mobs[11])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 2, .@m$, .@x, .@y);} } areamonster "018-2-3@In", 20, 20, 220, 220, strmobinfo(1, .Interm_Mobs[11]), .Interm_Mobs[11], 1, "#HH_CONTROLLER01::OnInterm11"; end; OnInterm12: if (playerattached()) { - if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Interm_Mobs[12])*4)+strmobinfo(7,.Interm_Mobs[12])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 2, .@m$, .@x, .@y);} + if (rand2(0, 2000) <= readparam2(Luk)+(strmobinfo(3,.Interm_Mobs[12])*4)+strmobinfo(7,.Interm_Mobs[12])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 2, .@m$, .@x, .@y);} } areamonster "018-2-3@In", 20, 20, 220, 220, strmobinfo(1, .Interm_Mobs[12]), .Interm_Mobs[12], 1, "#HH_CONTROLLER01::OnInterm12"; end; OnInterm13: if (playerattached()) { - if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Interm_Mobs[13])*4)+strmobinfo(7,.Interm_Mobs[13])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 2, .@m$, .@x, .@y);} + if (rand2(0, 2000) <= readparam2(Luk)+(strmobinfo(3,.Interm_Mobs[13])*4)+strmobinfo(7,.Interm_Mobs[13])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 2, .@m$, .@x, .@y);} } areamonster "018-2-3@In", 20, 20, 220, 220, strmobinfo(1, .Interm_Mobs[13]), .Interm_Mobs[13], 1, "#HH_CONTROLLER01::OnInterm13"; end; OnInterm14: if (playerattached()) { - if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Interm_Mobs[14])*4)+strmobinfo(7,.Interm_Mobs[14])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 2, .@m$, .@x, .@y);} + if (rand2(0, 2000) <= readparam2(Luk)+(strmobinfo(3,.Interm_Mobs[14])*4)+strmobinfo(7,.Interm_Mobs[14])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 2, .@m$, .@x, .@y);} } areamonster "018-2-3@In", 20, 20, 220, 220, strmobinfo(1, .Interm_Mobs[14]), .Interm_Mobs[14], 1, "#HH_CONTROLLER01::OnInterm14"; end; OnInterm15: if (playerattached()) { - if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Interm_Mobs[15])*4)+strmobinfo(7,.Interm_Mobs[15])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 2, .@m$, .@x, .@y);} + if (rand2(0, 2000) <= readparam2(Luk)+(strmobinfo(3,.Interm_Mobs[15])*4)+strmobinfo(7,.Interm_Mobs[15])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 2, .@m$, .@x, .@y);} } areamonster "018-2-3@In", 20, 20, 220, 220, strmobinfo(1, .Interm_Mobs[15]), .Interm_Mobs[15], 1, "#HH_CONTROLLER01::OnInterm15"; end; OnInterm16: if (playerattached()) { - if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Interm_Mobs[16])*4)+strmobinfo(7,.Interm_Mobs[16])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 2, .@m$, .@x, .@y);} + if (rand2(0, 2000) <= readparam2(Luk)+(strmobinfo(3,.Interm_Mobs[16])*4)+strmobinfo(7,.Interm_Mobs[16])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 2, .@m$, .@x, .@y);} } areamonster "018-2-3@In", 20, 20, 220, 220, strmobinfo(1, .Interm_Mobs[16]), .Interm_Mobs[16], 1, "#HH_CONTROLLER01::OnInterm16"; end; OnInterm17: if (playerattached()) { - if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Interm_Mobs[17])*4)+strmobinfo(7,.Interm_Mobs[17])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 2, .@m$, .@x, .@y);} + if (rand2(0, 2000) <= readparam2(Luk)+(strmobinfo(3,.Interm_Mobs[17])*4)+strmobinfo(7,.Interm_Mobs[17])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 2, .@m$, .@x, .@y);} } areamonster "018-2-3@In", 20, 20, 220, 220, strmobinfo(1, .Interm_Mobs[17]), .Interm_Mobs[17], 1, "#HH_CONTROLLER01::OnInterm17"; end; OnInterm18: if (playerattached()) { - if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Interm_Mobs[18])*4)+strmobinfo(7,.Interm_Mobs[18])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 2, .@m$, .@x, .@y);} + if (rand2(0, 2000) <= readparam2(Luk)+(strmobinfo(3,.Interm_Mobs[18])*4)+strmobinfo(7,.Interm_Mobs[18])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 2, .@m$, .@x, .@y);} } areamonster "018-2-3@In", 20, 20, 220, 220, strmobinfo(1, .Interm_Mobs[18]), .Interm_Mobs[18], 1, "#HH_CONTROLLER01::OnInterm18"; end; OnInterm19: if (playerattached()) { - if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Interm_Mobs[19])*4)+strmobinfo(7,.Interm_Mobs[19])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 2, .@m$, .@x, .@y);} + if (rand2(0, 2000) <= readparam2(Luk)+(strmobinfo(3,.Interm_Mobs[19])*4)+strmobinfo(7,.Interm_Mobs[19])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 2, .@m$, .@x, .@y);} } areamonster "018-2-3@In", 20, 20, 220, 220, strmobinfo(1, .Interm_Mobs[19]), .Interm_Mobs[19], 1, "#HH_CONTROLLER01::OnInterm19"; end; OnAdvanc0: if (playerattached()) { - if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Advanc_Mobs[0])*4)+strmobinfo(7,.Advanc_Mobs[0])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 4, .@m$, .@x, .@y);} + if (rand2(0, 2000) <= readparam2(Luk)+(strmobinfo(3,.Advanc_Mobs[0])*4)+strmobinfo(7,.Advanc_Mobs[0])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 4, .@m$, .@x, .@y);} } areamonster "018-2-2@Ad", 20, 20, 220, 220, strmobinfo(1, .Advanc_Mobs[0]), .Advanc_Mobs[0], 1, "#HH_CONTROLLER01::OnAdvanc0"; end; OnAdvanc1: if (playerattached()) { - if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Advanc_Mobs[1])*4)+strmobinfo(7,.Advanc_Mobs[1])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 4, .@m$, .@x, .@y);} + if (rand2(0, 2000) <= readparam2(Luk)+(strmobinfo(3,.Advanc_Mobs[1])*4)+strmobinfo(7,.Advanc_Mobs[1])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 4, .@m$, .@x, .@y);} } areamonster "018-2-2@Ad", 20, 20, 220, 220, strmobinfo(1, .Advanc_Mobs[1]), .Advanc_Mobs[1], 1, "#HH_CONTROLLER01::OnAdvanc1"; end; OnAdvanc2: if (playerattached()) { - if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Advanc_Mobs[2])*4)+strmobinfo(7,.Advanc_Mobs[2])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 4, .@m$, .@x, .@y);} + if (rand2(0, 2000) <= readparam2(Luk)+(strmobinfo(3,.Advanc_Mobs[2])*4)+strmobinfo(7,.Advanc_Mobs[2])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 4, .@m$, .@x, .@y);} } areamonster "018-2-2@Ad", 20, 20, 220, 220, strmobinfo(1, .Advanc_Mobs[2]), .Advanc_Mobs[2], 1, "#HH_CONTROLLER01::OnAdvanc2"; end; OnAdvanc3: if (playerattached()) { - if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Advanc_Mobs[3])*4)+strmobinfo(7,.Advanc_Mobs[3])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 4, .@m$, .@x, .@y);} + if (rand2(0, 2000) <= readparam2(Luk)+(strmobinfo(3,.Advanc_Mobs[3])*4)+strmobinfo(7,.Advanc_Mobs[3])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 4, .@m$, .@x, .@y);} } areamonster "018-2-2@Ad", 20, 20, 220, 220, strmobinfo(1, .Advanc_Mobs[3]), .Advanc_Mobs[3], 1, "#HH_CONTROLLER01::OnAdvanc3"; end; OnAdvanc4: if (playerattached()) { - if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Advanc_Mobs[4])*4)+strmobinfo(7,.Advanc_Mobs[4])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 4, .@m$, .@x, .@y);} + if (rand2(0, 2000) <= readparam2(Luk)+(strmobinfo(3,.Advanc_Mobs[4])*4)+strmobinfo(7,.Advanc_Mobs[4])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 4, .@m$, .@x, .@y);} } areamonster "018-2-2@Ad", 20, 20, 220, 220, strmobinfo(1, .Advanc_Mobs[4]), .Advanc_Mobs[4], 1, "#HH_CONTROLLER01::OnAdvanc4"; end; OnAdvanc5: if (playerattached()) { - if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Advanc_Mobs[5])*4)+strmobinfo(7,.Advanc_Mobs[5])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 4, .@m$, .@x, .@y);} + if (rand2(0, 2000) <= readparam2(Luk)+(strmobinfo(3,.Advanc_Mobs[5])*4)+strmobinfo(7,.Advanc_Mobs[5])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 4, .@m$, .@x, .@y);} } areamonster "018-2-2@Ad", 20, 20, 220, 220, strmobinfo(1, .Advanc_Mobs[5]), .Advanc_Mobs[5], 1, "#HH_CONTROLLER01::OnAdvanc5"; end; OnAdvanc6: if (playerattached()) { - if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Advanc_Mobs[6])*4)+strmobinfo(7,.Advanc_Mobs[6])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 4, .@m$, .@x, .@y);} + if (rand2(0, 2000) <= readparam2(Luk)+(strmobinfo(3,.Advanc_Mobs[6])*4)+strmobinfo(7,.Advanc_Mobs[6])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 4, .@m$, .@x, .@y);} } areamonster "018-2-2@Ad", 20, 20, 220, 220, strmobinfo(1, .Advanc_Mobs[6]), .Advanc_Mobs[6], 1, "#HH_CONTROLLER01::OnAdvanc6"; end; OnAdvanc7: if (playerattached()) { - if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Advanc_Mobs[7])*4)+strmobinfo(7,.Advanc_Mobs[7])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 4, .@m$, .@x, .@y);} + if (rand2(0, 2000) <= readparam2(Luk)+(strmobinfo(3,.Advanc_Mobs[7])*4)+strmobinfo(7,.Advanc_Mobs[7])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 4, .@m$, .@x, .@y);} } areamonster "018-2-2@Ad", 20, 20, 220, 220, strmobinfo(1, .Advanc_Mobs[7]), .Advanc_Mobs[7], 1, "#HH_CONTROLLER01::OnAdvanc7"; end; OnAdvanc8: if (playerattached()) { - if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Advanc_Mobs[8])*4)+strmobinfo(7,.Advanc_Mobs[8])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 4, .@m$, .@x, .@y);} + if (rand2(0, 2000) <= readparam2(Luk)+(strmobinfo(3,.Advanc_Mobs[8])*4)+strmobinfo(7,.Advanc_Mobs[8])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 4, .@m$, .@x, .@y);} } areamonster "018-2-2@Ad", 20, 20, 220, 220, strmobinfo(1, .Advanc_Mobs[8]), .Advanc_Mobs[8], 1, "#HH_CONTROLLER01::OnAdvanc8"; end; OnAdvanc9: if (playerattached()) { - if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Advanc_Mobs[9])*4)+strmobinfo(7,.Advanc_Mobs[9])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 4, .@m$, .@x, .@y);} + if (rand2(0, 2000) <= readparam2(Luk)+(strmobinfo(3,.Advanc_Mobs[9])*4)+strmobinfo(7,.Advanc_Mobs[9])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 4, .@m$, .@x, .@y);} } areamonster "018-2-2@Ad", 20, 20, 220, 220, strmobinfo(1, .Advanc_Mobs[9]), .Advanc_Mobs[9], 1, "#HH_CONTROLLER01::OnAdvanc9"; end; OnAdvanc10: if (playerattached()) { - if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Advanc_Mobs[10])*4)+strmobinfo(7,.Advanc_Mobs[10])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 4, .@m$, .@x, .@y);} + if (rand2(0, 2000) <= readparam2(Luk)+(strmobinfo(3,.Advanc_Mobs[10])*4)+strmobinfo(7,.Advanc_Mobs[10])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 4, .@m$, .@x, .@y);} } areamonster "018-2-2@Ad", 20, 20, 220, 220, strmobinfo(1, .Advanc_Mobs[10]), .Advanc_Mobs[10], 1, "#HH_CONTROLLER01::OnAdvanc10"; end; OnAdvanc11: if (playerattached()) { - if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Advanc_Mobs[11])*4)+strmobinfo(7,.Advanc_Mobs[11])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 4, .@m$, .@x, .@y);} + if (rand2(0, 2000) <= readparam2(Luk)+(strmobinfo(3,.Advanc_Mobs[11])*4)+strmobinfo(7,.Advanc_Mobs[11])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 4, .@m$, .@x, .@y);} } areamonster "018-2-2@Ad", 20, 20, 220, 220, strmobinfo(1, .Advanc_Mobs[11]), .Advanc_Mobs[11], 1, "#HH_CONTROLLER01::OnAdvanc11"; end; OnAdvanc12: if (playerattached()) { - if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Advanc_Mobs[12])*4)+strmobinfo(7,.Advanc_Mobs[12])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 4, .@m$, .@x, .@y);} + if (rand2(0, 2000) <= readparam2(Luk)+(strmobinfo(3,.Advanc_Mobs[12])*4)+strmobinfo(7,.Advanc_Mobs[12])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 4, .@m$, .@x, .@y);} } areamonster "018-2-2@Ad", 20, 20, 220, 220, strmobinfo(1, .Advanc_Mobs[12]), .Advanc_Mobs[12], 1, "#HH_CONTROLLER01::OnAdvanc12"; end; OnAdvanc13: if (playerattached()) { - if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Advanc_Mobs[13])*4)+strmobinfo(7,.Advanc_Mobs[13])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 4, .@m$, .@x, .@y);} + if (rand2(0, 2000) <= readparam2(Luk)+(strmobinfo(3,.Advanc_Mobs[13])*4)+strmobinfo(7,.Advanc_Mobs[13])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 4, .@m$, .@x, .@y);} } areamonster "018-2-2@Ad", 20, 20, 220, 220, strmobinfo(1, .Advanc_Mobs[13]), .Advanc_Mobs[13], 1, "#HH_CONTROLLER01::OnAdvanc13"; end; OnAdvanc14: if (playerattached()) { - if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Advanc_Mobs[14])*4)+strmobinfo(7,.Advanc_Mobs[14])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 4, .@m$, .@x, .@y);} + if (rand2(0, 2000) <= readparam2(Luk)+(strmobinfo(3,.Advanc_Mobs[14])*4)+strmobinfo(7,.Advanc_Mobs[14])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 4, .@m$, .@x, .@y);} } areamonster "018-2-2@Ad", 20, 20, 220, 220, strmobinfo(1, .Advanc_Mobs[14]), .Advanc_Mobs[14], 1, "#HH_CONTROLLER01::OnAdvanc14"; end; OnAdvanc15: if (playerattached()) { - if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Advanc_Mobs[15])*4)+strmobinfo(7,.Advanc_Mobs[15])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 4, .@m$, .@x, .@y);} + if (rand2(0, 2000) <= readparam2(Luk)+(strmobinfo(3,.Advanc_Mobs[15])*4)+strmobinfo(7,.Advanc_Mobs[15])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 4, .@m$, .@x, .@y);} } areamonster "018-2-2@Ad", 20, 20, 220, 220, strmobinfo(1, .Advanc_Mobs[15]), .Advanc_Mobs[15], 1, "#HH_CONTROLLER01::OnAdvanc15"; end; OnAdvanc16: if (playerattached()) { - if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Advanc_Mobs[16])*4)+strmobinfo(7,.Advanc_Mobs[16])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 4, .@m$, .@x, .@y);} + if (rand2(0, 2000) <= readparam2(Luk)+(strmobinfo(3,.Advanc_Mobs[16])*4)+strmobinfo(7,.Advanc_Mobs[16])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 4, .@m$, .@x, .@y);} } areamonster "018-2-2@Ad", 20, 20, 220, 220, strmobinfo(1, .Advanc_Mobs[16]), .Advanc_Mobs[16], 1, "#HH_CONTROLLER01::OnAdvanc16"; end; OnAdvanc17: if (playerattached()) { - if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Advanc_Mobs[17])*4)+strmobinfo(7,.Advanc_Mobs[17])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 4, .@m$, .@x, .@y);} + if (rand2(0, 2000) <= readparam2(Luk)+(strmobinfo(3,.Advanc_Mobs[17])*4)+strmobinfo(7,.Advanc_Mobs[17])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 4, .@m$, .@x, .@y);} } areamonster "018-2-2@Ad", 20, 20, 220, 220, strmobinfo(1, .Advanc_Mobs[17]), .Advanc_Mobs[17], 1, "#HH_CONTROLLER01::OnAdvanc17"; end; OnExpert0: if (playerattached()) { - if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Expert_Mobs[0])*4)+strmobinfo(7,.Expert_Mobs[0])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 8, .@m$, .@x, .@y);} + if (rand2(0, 2000) <= readparam2(Luk)+(strmobinfo(3,.Expert_Mobs[0])*4)+strmobinfo(7,.Expert_Mobs[0])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 8, .@m$, .@x, .@y);} } areamonster "018-2-3@Ex", 20, 20, 220, 220, strmobinfo(1, .Expert_Mobs[0]), .Expert_Mobs[0], 1, "#HH_CONTROLLER01::OnExpert0"; end; OnExpert1: if (playerattached()) { - if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Expert_Mobs[1])*4)+strmobinfo(7,.Expert_Mobs[1])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 8, .@m$, .@x, .@y);} + if (rand2(0, 2000) <= readparam2(Luk)+(strmobinfo(3,.Expert_Mobs[1])*4)+strmobinfo(7,.Expert_Mobs[1])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 8, .@m$, .@x, .@y);} } areamonster "018-2-3@Ex", 20, 20, 220, 220, strmobinfo(1, .Expert_Mobs[1]), .Expert_Mobs[1], 1, "#HH_CONTROLLER01::OnExpert1"; end; OnExpert2: if (playerattached()) { - if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Expert_Mobs[2])*4)+strmobinfo(7,.Expert_Mobs[2])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 8, .@m$, .@x, .@y);} + if (rand2(0, 2000) <= readparam2(Luk)+(strmobinfo(3,.Expert_Mobs[2])*4)+strmobinfo(7,.Expert_Mobs[2])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 8, .@m$, .@x, .@y);} } areamonster "018-2-3@Ex", 20, 20, 220, 220, strmobinfo(1, .Expert_Mobs[2]), .Expert_Mobs[2], 1, "#HH_CONTROLLER01::OnExpert2"; end; OnExpert3: if (playerattached()) { - if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Expert_Mobs[3])*4)+strmobinfo(7,.Expert_Mobs[3])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 8, .@m$, .@x, .@y);} + if (rand2(0, 2000) <= readparam2(Luk)+(strmobinfo(3,.Expert_Mobs[3])*4)+strmobinfo(7,.Expert_Mobs[3])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 8, .@m$, .@x, .@y);} } areamonster "018-2-3@Ex", 20, 20, 220, 220, strmobinfo(1, .Expert_Mobs[3]), .Expert_Mobs[3], 1, "#HH_CONTROLLER01::OnExpert3"; end; OnExpert4: if (playerattached()) { - if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Expert_Mobs[4])*4)+strmobinfo(7,.Expert_Mobs[4])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 8, .@m$, .@x, .@y);} + if (rand2(0, 2000) <= readparam2(Luk)+(strmobinfo(3,.Expert_Mobs[4])*4)+strmobinfo(7,.Expert_Mobs[4])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 8, .@m$, .@x, .@y);} } areamonster "018-2-3@Ex", 20, 20, 220, 220, strmobinfo(1, .Expert_Mobs[4]), .Expert_Mobs[4], 1, "#HH_CONTROLLER01::OnExpert4"; end; OnExpert5: if (playerattached()) { - if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Expert_Mobs[5])*4)+strmobinfo(7,.Expert_Mobs[5])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 8, .@m$, .@x, .@y);} + if (rand2(0, 2000) <= readparam2(Luk)+(strmobinfo(3,.Expert_Mobs[5])*4)+strmobinfo(7,.Expert_Mobs[5])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 8, .@m$, .@x, .@y);} } areamonster "018-2-3@Ex", 20, 20, 220, 220, strmobinfo(1, .Expert_Mobs[5]), .Expert_Mobs[5], 1, "#HH_CONTROLLER01::OnExpert5"; end; OnExpert6: if (playerattached()) { - if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Expert_Mobs[6])*4)+strmobinfo(7,.Expert_Mobs[6])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 8, .@m$, .@x, .@y);} + if (rand2(0, 2000) <= readparam2(Luk)+(strmobinfo(3,.Expert_Mobs[6])*4)+strmobinfo(7,.Expert_Mobs[6])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 8, .@m$, .@x, .@y);} } areamonster "018-2-3@Ex", 20, 20, 220, 220, strmobinfo(1, .Expert_Mobs[6]), .Expert_Mobs[6], 1, "#HH_CONTROLLER01::OnExpert6"; end; OnExpert7: if (playerattached()) { - if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Expert_Mobs[7])*4)+strmobinfo(7,.Expert_Mobs[7])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 8, .@m$, .@x, .@y);} + if (rand2(0, 2000) <= readparam2(Luk)+(strmobinfo(3,.Expert_Mobs[7])*4)+strmobinfo(7,.Expert_Mobs[7])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 8, .@m$, .@x, .@y);} } areamonster "018-2-3@Ex", 20, 20, 220, 220, strmobinfo(1, .Expert_Mobs[7]), .Expert_Mobs[7], 1, "#HH_CONTROLLER01::OnExpert7"; end; OnExpert8: if (playerattached()) { - if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Expert_Mobs[8])*4)+strmobinfo(7,.Expert_Mobs[8])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 8, .@m$, .@x, .@y);} + if (rand2(0, 2000) <= readparam2(Luk)+(strmobinfo(3,.Expert_Mobs[8])*4)+strmobinfo(7,.Expert_Mobs[8])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 8, .@m$, .@x, .@y);} } areamonster "018-2-3@Ex", 20, 20, 220, 220, strmobinfo(1, .Expert_Mobs[8]), .Expert_Mobs[8], 1, "#HH_CONTROLLER01::OnExpert8"; end; OnExpert9: if (playerattached()) { - if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Expert_Mobs[9])*4)+strmobinfo(7,.Expert_Mobs[9])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 8, .@m$, .@x, .@y);} + if (rand2(0, 2000) <= readparam2(Luk)+(strmobinfo(3,.Expert_Mobs[9])*4)+strmobinfo(7,.Expert_Mobs[9])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 8, .@m$, .@x, .@y);} } areamonster "018-2-3@Ex", 20, 20, 220, 220, strmobinfo(1, .Expert_Mobs[9]), .Expert_Mobs[9], 1, "#HH_CONTROLLER01::OnExpert9"; end; OnExpert10: if (playerattached()) { - if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Expert_Mobs[10])*4)+strmobinfo(7,.Expert_Mobs[10])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 8, .@m$, .@x, .@y);} + if (rand2(0, 2000) <= readparam2(Luk)+(strmobinfo(3,.Expert_Mobs[10])*4)+strmobinfo(7,.Expert_Mobs[10])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 8, .@m$, .@x, .@y);} } areamonster "018-2-3@Ex", 20, 20, 220, 220, strmobinfo(1, .Expert_Mobs[10]), .Expert_Mobs[10], 1, "#HH_CONTROLLER01::OnExpert10"; end; OnExpert11: if (playerattached()) { - if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Expert_Mobs[11])*4)+strmobinfo(7,.Expert_Mobs[11])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 8, .@m$, .@x, .@y);} + if (rand2(0, 2000) <= readparam2(Luk)+(strmobinfo(3,.Expert_Mobs[11])*4)+strmobinfo(7,.Expert_Mobs[11])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 8, .@m$, .@x, .@y);} } areamonster "018-2-3@Ex", 20, 20, 220, 220, strmobinfo(1, .Expert_Mobs[11]), .Expert_Mobs[11], 1, "#HH_CONTROLLER01::OnExpert11"; end; OnExpert12: if (playerattached()) { - if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Expert_Mobs[12])*4)+strmobinfo(7,.Expert_Mobs[12])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 8, .@m$, .@x, .@y);} + if (rand2(0, 2000) <= readparam2(Luk)+(strmobinfo(3,.Expert_Mobs[12])*4)+strmobinfo(7,.Expert_Mobs[12])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 8, .@m$, .@x, .@y);} } areamonster "018-2-3@Ex", 20, 20, 220, 220, strmobinfo(1, .Expert_Mobs[12]), .Expert_Mobs[12], 1, "#HH_CONTROLLER01::OnExpert12"; end; OnExpert13: if (playerattached()) { - if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Expert_Mobs[13])*4)+strmobinfo(7,.Expert_Mobs[13])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 8, .@m$, .@x, .@y);} + if (rand2(0, 2000) <= readparam2(Luk)+(strmobinfo(3,.Expert_Mobs[13])*4)+strmobinfo(7,.Expert_Mobs[13])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 8, .@m$, .@x, .@y);} } areamonster "018-2-3@Ex", 20, 20, 220, 220, strmobinfo(1, .Expert_Mobs[13]), .Expert_Mobs[13], 1, "#HH_CONTROLLER01::OnExpert13"; end; OnExpert14: if (playerattached()) { - if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Expert_Mobs[14])*4)+strmobinfo(7,.Expert_Mobs[14])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 8, .@m$, .@x, .@y);} + if (rand2(0, 2000) <= readparam2(Luk)+(strmobinfo(3,.Expert_Mobs[14])*4)+strmobinfo(7,.Expert_Mobs[14])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 8, .@m$, .@x, .@y);} } areamonster "018-2-3@Ex", 20, 20, 220, 220, strmobinfo(1, .Expert_Mobs[14]), .Expert_Mobs[14], 1, "#HH_CONTROLLER01::OnExpert14"; end; OnMaster0: if (playerattached()) { - if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Master_Mobs[0])*4)+strmobinfo(7,.Master_Mobs[0])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 16, .@m$, .@x, .@y);} + if (rand2(0, 2000) <= readparam2(Luk)+(strmobinfo(3,.Master_Mobs[0])*4)+strmobinfo(7,.Master_Mobs[0])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 16, .@m$, .@x, .@y);} } areamonster "018-2-5@Ma", 20, 20, 220, 220, strmobinfo(1, .Master_Mobs[0]), .Master_Mobs[0], 1, "#HH_CONTROLLER01::OnMaster0"; end; OnMaster1: if (playerattached()) { - if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Master_Mobs[1])*4)+strmobinfo(7,.Master_Mobs[1])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 16, .@m$, .@x, .@y);} + if (rand2(0, 2000) <= readparam2(Luk)+(strmobinfo(3,.Master_Mobs[1])*4)+strmobinfo(7,.Master_Mobs[1])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 16, .@m$, .@x, .@y);} } areamonster "018-2-5@Ma", 20, 20, 220, 220, strmobinfo(1, .Master_Mobs[1]), .Master_Mobs[1], 1, "#HH_CONTROLLER01::OnMaster1"; end; OnMaster2: if (playerattached()) { - if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Master_Mobs[2])*4)+strmobinfo(7,.Master_Mobs[2])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 16, .@m$, .@x, .@y);} + if (rand2(0, 2000) <= readparam2(Luk)+(strmobinfo(3,.Master_Mobs[2])*4)+strmobinfo(7,.Master_Mobs[2])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 16, .@m$, .@x, .@y);} } areamonster "018-2-5@Ma", 20, 20, 220, 220, strmobinfo(1, .Master_Mobs[2]), .Master_Mobs[2], 1, "#HH_CONTROLLER01::OnMaster2"; end; OnMaster3: if (playerattached()) { - if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Master_Mobs[3])*4)+strmobinfo(7,.Master_Mobs[3])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 16, .@m$, .@x, .@y);} + if (rand2(0, 2000) <= readparam2(Luk)+(strmobinfo(3,.Master_Mobs[3])*4)+strmobinfo(7,.Master_Mobs[3])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 16, .@m$, .@x, .@y);} } areamonster "018-2-5@Ma", 20, 20, 220, 220, strmobinfo(1, .Master_Mobs[3]), .Master_Mobs[3], 1, "#HH_CONTROLLER01::OnMaster3"; end; OnMaster4: if (playerattached()) { - if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Master_Mobs[4])*4)+strmobinfo(7,.Master_Mobs[4])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 16, .@m$, .@x, .@y);} + if (rand2(0, 2000) <= readparam2(Luk)+(strmobinfo(3,.Master_Mobs[4])*4)+strmobinfo(7,.Master_Mobs[4])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 16, .@m$, .@x, .@y);} } areamonster "018-2-5@Ma", 20, 20, 220, 220, strmobinfo(1, .Master_Mobs[4]), .Master_Mobs[4], 1, "#HH_CONTROLLER01::OnMaster4"; end; OnMaster5: if (playerattached()) { - if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Master_Mobs[5])*4)+strmobinfo(7,.Master_Mobs[5])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 16, .@m$, .@x, .@y);} + if (rand2(0, 2000) <= readparam2(Luk)+(strmobinfo(3,.Master_Mobs[5])*4)+strmobinfo(7,.Master_Mobs[5])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 16, .@m$, .@x, .@y);} } areamonster "018-2-5@Ma", 20, 20, 220, 220, strmobinfo(1, .Master_Mobs[5]), .Master_Mobs[5], 1, "#HH_CONTROLLER01::OnMaster5"; end; OnMaster6: if (playerattached()) { - if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Master_Mobs[6])*4)+strmobinfo(7,.Master_Mobs[6])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 16, .@m$, .@x, .@y);} + if (rand2(0, 2000) <= readparam2(Luk)+(strmobinfo(3,.Master_Mobs[6])*4)+strmobinfo(7,.Master_Mobs[6])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 16, .@m$, .@x, .@y);} } areamonster "018-2-5@Ma", 20, 20, 220, 220, strmobinfo(1, .Master_Mobs[6]), .Master_Mobs[6], 1, "#HH_CONTROLLER01::OnMaster6"; end; OnMaster7: if (playerattached()) { - if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Master_Mobs[7])*4)+strmobinfo(7,.Master_Mobs[7])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 16, .@m$, .@x, .@y);} + if (rand2(0, 2000) <= readparam2(Luk)+(strmobinfo(3,.Master_Mobs[7])*4)+strmobinfo(7,.Master_Mobs[7])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 16, .@m$, .@x, .@y);} } areamonster "018-2-5@Ma", 20, 20, 220, 220, strmobinfo(1, .Master_Mobs[7]), .Master_Mobs[7], 1, "#HH_CONTROLLER01::OnMaster7"; end; OnMaster8: if (playerattached()) { - if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Master_Mobs[8])*4)+strmobinfo(7,.Master_Mobs[8])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 16, .@m$, .@x, .@y);} + if (rand2(0, 2000) <= readparam2(Luk)+(strmobinfo(3,.Master_Mobs[8])*4)+strmobinfo(7,.Master_Mobs[8])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 16, .@m$, .@x, .@y);} } areamonster "018-2-5@Ma", 20, 20, 220, 220, strmobinfo(1, .Master_Mobs[8]), .Master_Mobs[8], 1, "#HH_CONTROLLER01::OnMaster8"; end; OnMaster9: if (playerattached()) { - if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Master_Mobs[9])*4)+strmobinfo(7,.Master_Mobs[9])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 16, .@m$, .@x, .@y);} + if (rand2(0, 2000) <= readparam2(Luk)+(strmobinfo(3,.Master_Mobs[9])*4)+strmobinfo(7,.Master_Mobs[9])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 16, .@m$, .@x, .@y);} } areamonster "018-2-5@Ma", 20, 20, 220, 220, strmobinfo(1, .Master_Mobs[9]), .Master_Mobs[9], 1, "#HH_CONTROLLER01::OnMaster9"; end; OnMaster10: if (playerattached()) { - if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Master_Mobs[10])*4)+strmobinfo(7,.Master_Mobs[10])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 16, .@m$, .@x, .@y);} + if (rand2(0, 2000) <= readparam2(Luk)+(strmobinfo(3,.Master_Mobs[10])*4)+strmobinfo(7,.Master_Mobs[10])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 16, .@m$, .@x, .@y);} } areamonster "018-2-5@Ma", 20, 20, 220, 220, strmobinfo(1, .Master_Mobs[10]), .Master_Mobs[10], 1, "#HH_CONTROLLER01::OnMaster10"; end; OnMaster11: if (playerattached()) { - if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Master_Mobs[11])*4)+strmobinfo(7,.Master_Mobs[11])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 16, .@m$, .@x, .@y);} + if (rand2(0, 2000) <= readparam2(Luk)+(strmobinfo(3,.Master_Mobs[11])*4)+strmobinfo(7,.Master_Mobs[11])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 16, .@m$, .@x, .@y);} } areamonster "018-2-5@Ma", 20, 20, 220, 220, strmobinfo(1, .Master_Mobs[11]), .Master_Mobs[11], 1, "#HH_CONTROLLER01::OnMaster11"; end; OnMaster12: if (playerattached()) { - if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Master_Mobs[12])*4)+strmobinfo(7,.Master_Mobs[12])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 16, .@m$, .@x, .@y);} + if (rand2(0, 2000) <= readparam2(Luk)+(strmobinfo(3,.Master_Mobs[12])*4)+strmobinfo(7,.Master_Mobs[12])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 16, .@m$, .@x, .@y);} } areamonster "018-2-5@Ma", 20, 20, 220, 220, strmobinfo(1, .Master_Mobs[12]), .Master_Mobs[12], 1, "#HH_CONTROLLER01::OnMaster12"; end; OnMaster13: if (playerattached()) { - if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Master_Mobs[13])*4)+strmobinfo(7,.Master_Mobs[13])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 16, .@m$, .@x, .@y);} + if (rand2(0, 2000) <= readparam2(Luk)+(strmobinfo(3,.Master_Mobs[13])*4)+strmobinfo(7,.Master_Mobs[13])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 16, .@m$, .@x, .@y);} } areamonster "018-2-5@Ma", 20, 20, 220, 220, strmobinfo(1, .Master_Mobs[13]), .Master_Mobs[13], 1, "#HH_CONTROLLER01::OnMaster13"; end; OnMaster14: if (playerattached()) { - if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Master_Mobs[14])*4)+strmobinfo(7,.Master_Mobs[14])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 16, .@m$, .@x, .@y);} + if (rand2(0, 2000) <= readparam2(Luk)+(strmobinfo(3,.Master_Mobs[14])*4)+strmobinfo(7,.Master_Mobs[14])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 16, .@m$, .@x, .@y);} } areamonster "018-2-5@Ma", 20, 20, 220, 220, strmobinfo(1, .Master_Mobs[14]), .Master_Mobs[14], 1, "#HH_CONTROLLER01::OnMaster14"; end; @@ -658,7 +658,7 @@ for a in df: while (i < a[1]): print('On%s%d:' % (a[0], i)) print(' if (playerattached()) {') - print(' if (rand2(0, 2000) <= readparam(Luk)+(strmobinfo(3,.%s_Mobs[%d])*4)+strmobinfo(7,.%s_Mobs[%d])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, %s, .@m$, .@x, .@y);}' % (a[0], i, a[0], i, a[2])) + print(' if (rand2(0, 2000) <= readparam2(Luk)+(strmobinfo(3,.%s_Mobs[%d])*4)+strmobinfo(7,.%s_Mobs[%d])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, %s, .@m$, .@x, .@y);}' % (a[0], i, a[0], i, a[2])) print(' }') print(' areamonster "018-2-%d@%s", 20, 20, 220, 220, strmobinfo(1, .%s_Mobs[%d]), .%s_Mobs[%d], 1, "#HH_CONTROLLER01::On%s%d"; end;' % (a[3], a[0][:2],a[0],i,a[0],i,a[0],i)) i+=1 diff --git a/npc/018-5-0/core.txt b/npc/018-5-0/core.txt index 38bef9df1..978c73868 100644 --- a/npc/018-5-0/core.txt +++ b/npc/018-5-0/core.txt @@ -13,7 +13,7 @@ OnLoop: if (ispcdead()) end; // Sum everything - you can have 70 str instead of splitting in 35 str and 35 vit - .@status=readparam(bStr)+readparam(bVit); + .@status=readparam2(bStr)+readparam2(bVit); .@reqst=.reqstr+.reqvit; debugmes "Got %d/%d (%d), heal %d", .@status,.@reqst,.@status-.@reqst,min(0, .@status-.@reqst); //percentheal min(0, .@status-.@reqst), 0; diff --git a/npc/019-1/well.txt b/npc/019-1/well.txt index 6839eae0a..e0808da1e 100644 --- a/npc/019-1/well.txt +++ b/npc/019-1/well.txt @@ -31,7 +31,7 @@ L_Reckless: closedialog; warp "015-6", 363, 109; dispbottom l("Ouch! That was kinda reckless!"); - percentheal -150+readparam(bVit), 0; + percentheal -150+readparam2(bVit), 0; close; // Easter Egg @@ -69,9 +69,9 @@ L_Throw: if (!.@q) goto L_Quest; // If not, report if it is safe to jump - if (readparam(bVit) < 55) + if (readparam2(bVit) < 55) mesc l("The item impact suggests you don't have enough vitality to jump inside."), 1; - else if (readparam(bVit) < 75) + else if (readparam2(bVit) < 75) mesc l("The item impact suggests jumping inside will leave you badly wounded."); else mesc l("The item impact suggests jumping inside should be safe if you have enough life."); diff --git a/npc/020-7-1/core.txt b/npc/020-7-1/core.txt index b9e0298c3..f29e0ba8d 100644 --- a/npc/020-7-1/core.txt +++ b/npc/020-7-1/core.txt @@ -234,7 +234,7 @@ function script BSProccessDeath { if (playerattached()) { getmapxy(.@m$, .@x, .@y, 0); // Capped at ~12% drop chance of book pages - if (rand(0,10000) <= 660+(readparam(bLuck)*6)) + if (rand(0,10000) <= 660+(readparam2(bLuck)*6)) makeitem SpellBookPage, 1, .@m$, .@x, .@y; if (rand(0,10000) <= 100) makeitem Candy, 1, .@m$, .@x, .@y; diff --git a/npc/020-7-1/pyry.txt b/npc/020-7-1/pyry.txt index def158a71..6ff57039e 100644 --- a/npc/020-7-1/pyry.txt +++ b/npc/020-7-1/pyry.txt @@ -94,7 +94,7 @@ OnSlimeDeath: if (playerattached()) { getmapxy(.@m$, .@x, .@y, 0); // Capped at ~10% drop chance of book pages - if (rand(0,10000) <= 460+(readparam(bLuck)*6)) + if (rand(0,10000) <= 460+(readparam2(bLuck)*6)) makeitem SpellBookPage, 1, .@m$, .@x, .@y; if (rand(0,10000) <= 100) makeitem Candy, 1, .@m$, .@x, .@y; diff --git a/npc/functions/treasure.txt b/npc/functions/treasure.txt index e97dced4f..cc8fb7563 100644 --- a/npc/functions/treasure.txt +++ b/npc/functions/treasure.txt @@ -27,7 +27,7 @@ function script TreasureBox { if (!.@empty) { TREASURE_OPEN=TREASURE_OPEN+1; .@t=TREASURE_OPEN; - .@r=rand(0,10000)-(readparam(bLuk)*2); + .@r=rand(0,10000)-(readparam2(bLuk)*2); // Select treasure list // You're warranted an ultra rare (0.1%) every 149 open chests diff --git a/npc/functions/util.txt b/npc/functions/util.txt index 62e3a9eff..c2bdd9bbf 100644 --- a/npc/functions/util.txt +++ b/npc/functions/util.txt @@ -553,7 +553,7 @@ function script mstone { return ( MAGIC_LVL == .@v && - readparam(bInt) >= $MANA_BINT+(.int*.@v) && + readparam2(bInt) >= $MANA_BINT+(.int*.@v) && BaseLevel >= $MANA_BLVL+(.lvl*.@v) && JobLevel >= $MANA_JLVL+(.jlv*.@v) && readparam(Sp) == readparam(MaxSp)); diff --git a/npc/items/alcohol.txt b/npc/items/alcohol.txt index 1c157584b..c83ae406b 100644 --- a/npc/items/alcohol.txt +++ b/npc/items/alcohol.txt @@ -43,7 +43,7 @@ OnUse: // Do you have enough vitality to hold your beer? // Skip this check on the first drink if (ALC_THRESHOLD) { - .@vit=readparam(bVit); + .@vit=readparam2(bVit); if (@Alcohol+ALC_THRESHOLD > .@vit) { dispbottom l("You vomit, you are too drunk for this to have effect anymore."); dispbottom l("Raise vitality to be able to drink even more."); diff --git a/npc/items/croconut.txt b/npc/items/croconut.txt index a1c4097ae..5525b269b 100644 --- a/npc/items/croconut.txt +++ b/npc/items/croconut.txt @@ -39,11 +39,11 @@ L_TooWeak: mesn "Narrator"; .@q = rand(5); - if (readparam(bStr) > 30) + if (readparam2(bStr) > 30) .@q = .@q + 1; - if (readparam(bStr) > 60) + if (readparam2(bStr) > 60) .@q = .@q + 1; - if (readparam(bStr) > 90) + if (readparam2(bStr) > 90) .@q = .@q + 1; if (.@q == 0) goto L_TooWeakLost; diff --git a/npc/items/rand_sc_heal.txt b/npc/items/rand_sc_heal.txt index c14f33a97..b8a797585 100644 --- a/npc/items/rand_sc_heal.txt +++ b/npc/items/rand_sc_heal.txt @@ -77,8 +77,8 @@ OnUse: // Vitality raises the minimum healing value in 1%, capped at maximum vlaue // It also raises @max up to double - @max = min(@max*2, @min+(readparam(bVit)/50)); - @min = min(@max, @min+(readparam(bVit)/30)); + @max = min(@max*2, @min+(readparam2(bVit)/50)); + @min = min(@max, @min+(readparam2(bVit)/30)); // Make these abstract % in absolute values @min=max(1, MaxHp*@min/100); |