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authorJesusaves <cpntb1@ymail.com>2018-12-19 19:43:50 -0200
committerJesusaves <cpntb1@ymail.com>2018-12-19 19:43:50 -0200
commitdd6abb2a59924160e01193b282d87ba9db3efbfe (patch)
tree3cf8ebac19d1e9c791bc23288ce3680c94715a8e /npc
parentf47cbe62481b5e0b2c1c7716c34e6eb2ef6ffb6c (diff)
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[skip ci] manual try to fix HH
Diffstat (limited to 'npc')
-rw-r--r--npc/018-2-2/main.txt14
1 files changed, 8 insertions, 6 deletions
diff --git a/npc/018-2-2/main.txt b/npc/018-2-2/main.txt
index f3b30fef9..cabeaeabc 100644
--- a/npc/018-2-2/main.txt
+++ b/npc/018-2-2/main.txt
@@ -61,6 +61,14 @@ OnInit:
FallenKing2, EvilScythe, YetiKing, MonsterKing;
setarray .Master_Ammo, 1, 140, 20, 20, 20, 20, 20, 20, 20, 10,
10, 1, 7, 1;
+
+ // HH_MASTER
+ freeloop(true);
+ for (.@i=0;.@i<getarraysize(.Master_Mobs);.@i++) {
+ areamonster "018-2-3", 20, 20, 220, 220, strmobinfo(1, .Master_Mobs[.@i]), .Master_Mobs[.@i], .Master_Ammo[.@i], "#HH_CONTROLLER01::OnMaster"+.@i;
+ }
+ freeloop(false);
+
end;
// Respawn Arrays (Manual)
@@ -279,12 +287,6 @@ OnInstanceInit:
}
freeloop(false);
}
- // HH_MASTER
- freeloop(true);
- for (.@i=0;.@i<getarraysize(.Master_Mobs);.@i++) {
- areamonster "018-2-3", 20, 20, 220, 220, strmobinfo(1, .Master_Mobs[.@i]), .Master_Mobs[.@i], .Master_Ammo[.@i], "#HH_CONTROLLER01::OnMaster"+.@i;
- }
- freeloop(false);
// TODO: We still need the main logic for this. I mean, what is the objective on each floor of Master Dungeon?
end;