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author | Jesusaves <cpntb1@ymail.com> | 2018-12-30 21:44:22 -0200 |
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committer | Jesusaves <cpntb1@ymail.com> | 2018-12-30 21:44:22 -0200 |
commit | 3437bcfd7aa27d7f5f49c2dbba8a33f4b7bacf54 (patch) | |
tree | a8bdf3fdb794196f077fd778b4423e01d40ca613 /npc | |
parent | 185642650e142d9c7b7cc8b926b4fb7a456e9bde (diff) | |
download | serverdata-3437bcfd7aa27d7f5f49c2dbba8a33f4b7bacf54.tar.gz serverdata-3437bcfd7aa27d7f5f49c2dbba8a33f4b7bacf54.tar.bz2 serverdata-3437bcfd7aa27d7f5f49c2dbba8a33f4b7bacf54.tar.xz serverdata-3437bcfd7aa27d7f5f49c2dbba8a33f4b7bacf54.zip |
Update to new 002-1 map: Don't get used to it, I'm going to change again
This time, I want to delete 002-4.
I'll move Nard to 002-3, Juliet and the drunkard to 002-1.
Diffstat (limited to 'npc')
-rw-r--r-- | npc/002-1/hammock.txt | 5 | ||||
-rw-r--r-- | npc/002-1/knife.txt | 8 |
2 files changed, 9 insertions, 4 deletions
diff --git a/npc/002-1/hammock.txt b/npc/002-1/hammock.txt index 4c355bfec..97bea9152 100644 --- a/npc/002-1/hammock.txt +++ b/npc/002-1/hammock.txt @@ -66,3 +66,8 @@ OnUnTouch: OnTimer5440: hamTimerLeft; } + +002-1,58,25,0 duplicate(#hammock9) #hammock1 NPC_LEFT_HAMMOCK,1,0 +002-1,58,27,0 duplicate(#hammock9) #hammock2 NPC_LEFT_HAMMOCK,1,0 +002-1,58,29,0 duplicate(#hammock9) #hammock3 NPC_LEFT_HAMMOCK,1,0 + diff --git a/npc/002-1/knife.txt b/npc/002-1/knife.txt index e8761bd44..a8d368e73 100644 --- a/npc/002-1/knife.txt +++ b/npc/002-1/knife.txt @@ -11,11 +11,11 @@ // 0 Default, not taken. // 1 Knife taken. -002-1,50,24,0 script #knife NPC_KNIVES,{ +002-1,31,28,0 script #knife NPC_KNIVES,{ .@q = getq(ShipQuests_Knife); - if (.@q) close; + if (.@q) end; - mesn "Narrator"; + mesn l("Narrator"); mesc l("There are some old rusty knives on the table. Would you like to take one?"); next; @@ -33,7 +33,7 @@ L_Give: setq ShipQuests_Knife, 1; getitem RustyKnife, 1; - mesn "Narrator"; + mesn l("Narrator"); mesc l("To open your inventory, use the F3 key or use your mouse to select it in the above menu in your client."); next; mesc l("When your inventory is open, you can equip an item by selecting it and clicking 'Equip'. You can do the same to unequip an item by clicking on 'Unequip'."); |