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author | Jesusaves <cpntb1@ymail.com> | 2022-06-08 12:20:14 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2022-06-08 12:20:14 -0300 |
commit | f1296303defd10b18e7c9cadc20037df218b17f5 (patch) | |
tree | b89f06be0329989d450b32965fe1794669486415 /npc | |
parent | cc91802b33514079393cf205d4e255984bf2a8b0 (diff) | |
download | serverdata-f1296303defd10b18e7c9cadc20037df218b17f5.tar.gz serverdata-f1296303defd10b18e7c9cadc20037df218b17f5.tar.bz2 serverdata-f1296303defd10b18e7c9cadc20037df218b17f5.tar.xz serverdata-f1296303defd10b18e7c9cadc20037df218b17f5.zip |
Add more monsters to Candor Cave
Diffstat (limited to 'npc')
-rw-r--r-- | npc/006-1/crazyfefe.txt | 18 |
1 files changed, 10 insertions, 8 deletions
diff --git a/npc/006-1/crazyfefe.txt b/npc/006-1/crazyfefe.txt index 8fee87078..864720702 100644 --- a/npc/006-1/crazyfefe.txt +++ b/npc/006-1/crazyfefe.txt @@ -299,8 +299,8 @@ function NextRound { case 2: //.@monsterId = any(HouseMaggot, HouseMaggot, SlimeBlast, HouseMaggot) ; break; case 3: - case 4: .@monsterId = any(AngryScorpion, CaveMaggot, MagicGoblin, ViciousSquirrel, AngryBat, HouseMaggot, SlimeBlast) ; break; + case 4: case 5: case 6: .@monsterId = any(AngryBat, RedSlime, AngryRedScorpion, DesertBandit, Bandit, Sarracenus, VampireBat, Skeleton, GreenSlime) ; break; @@ -312,23 +312,25 @@ function NextRound { .@monsterId = any(BlueSlime, SaxsoGhost, Snake, BlackSlime, Wolvern, FireSkull, DarkLizard, BlackScorpion) ; break; case 11: case 12: - .@monsterId = any(BlackScorpion, DustRifle, DustGatling, DustRevolver) ; break; + .@monsterId = any(BlackScorpion, DustRifle, DustGatling, DustRevolver, ArmoredSkeleton, Grenadier) ; break; case 13: case 14: - .@monsterId = any(DustRifle, DustGatling, DustRevolver, MountainSnake, Yeti, FallenGuard1, FallenGuard2) ; break; + .@monsterId = any(DustRifle, DustGatling, DustRevolver, MountainSnake, Yeti, HoodedNinja, FallenGuard1, FallenGuard2) ; break; case 15: case 16: - .@monsterId = any(FallenGuard1, FallenGuard2, BanditLord, Yeti, WickedMushroom) ; break; + .@monsterId = any(FallenGuard1, FallenGuard2, BanditLord, Yeti, WickedMushroom, Thug, Grenadier) ; break; case 17: case 18: - .@monsterId = any(Forain, BlackMamba, Michel, Terranite) ; break; + .@monsterId = any(Forain, WickedMushroom, BlackMamba, Michel, Terranite) ; break; case 19: case 20: - .@monsterId = any(Forain, BlackMamba, JackO, TerraniteProtector) ; break; + case 21: + .@monsterId = any(Forain, Archant, BlackMamba, JackO, TerraniteProtector, EliteDuck) ; break; default: - .@monsterId = any(Tipiu, GiantMutatedBat, TerraniteProtector, Reaper) ; break; + .@monsterId = any(GoboBear, GiantMutatedBat, TerraniteProtector, Reaper) ; break; } - areamonster "006-1", 20, 20, 70, 60, strmobinfo(1, .@monsterId), .@monsterId, 1, "Crazyfefe::OnPetDeath"; + .@m=areamonster("006-1", 20, 20, 70, 60, strmobinfo(1, .@monsterId), .@monsterId, 1, "Crazyfefe::OnPetDeath"); + set_aggro(.@m); // We must lower difficulty according to summoned monster. Only 60% is lowered. // If total level exceeds 250, it will cap at that to prevent excessive "slooping" .@lower=(limit(1, .@lv, 25)*6); |