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author | Jesusaves <cpntb1@ymail.com> | 2019-02-15 23:57:19 -0200 |
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committer | Jesusaves <cpntb1@ymail.com> | 2019-02-15 23:57:19 -0200 |
commit | d3b07bd7b3c8dd82fa24a1c086dbfe529bd1b1af (patch) | |
tree | 89084603a2c7a2a9bfbf40fe73b6ca2bf9004a59 /npc | |
parent | 3fff3d5a023c7709cfe05f85ddec5ec53f92b2fa (diff) | |
download | serverdata-d3b07bd7b3c8dd82fa24a1c086dbfe529bd1b1af.tar.gz serverdata-d3b07bd7b3c8dd82fa24a1c086dbfe529bd1b1af.tar.bz2 serverdata-d3b07bd7b3c8dd82fa24a1c086dbfe529bd1b1af.tar.xz serverdata-d3b07bd7b3c8dd82fa24a1c086dbfe529bd1b1af.zip |
GameRules still doesn't exist by the time update handler is loaded.
So, only warn players to use @rules instead.
I thought in doevent("@rules::OnCall") but meh.
Diffstat (limited to 'npc')
-rw-r--r-- | npc/functions/clientversion.txt | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/npc/functions/clientversion.txt b/npc/functions/clientversion.txt index 6ee9f26ed..94a499535 100644 --- a/npc/functions/clientversion.txt +++ b/npc/functions/clientversion.txt @@ -142,7 +142,8 @@ function script checkclientversion { .@dg=1; mesc l("Game Rules were updated!"), 1; - GameRules S_NO_NPC_NAME | S_LAST_NEXT; + mesc l("Use @@ to read the new version.", "@rules"), 1; + //GameRules S_NO_NPC_NAME | S_LAST_NEXT; } |