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authorJesusaves <cpntb1@ymail.com>2018-08-25 18:48:57 -0300
committerJesusaves <cpntb1@ymail.com>2018-08-25 18:48:57 -0300
commitadf13a5a50cb622ff775968817b6649623d1c49b (patch)
tree58a240654192837a031c27293b8a30251128e166 /npc
parentaac5b42e49243ac8ae6401d6690ca69693d6d5ec (diff)
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Finish adding avatars to LoF
Diffstat (limited to 'npc')
-rw-r--r--npc/017-3/workers.txt2
-rw-r--r--npc/017-4/refine.txt2
-rw-r--r--npc/017-5/silversmith.txt1
-rw-r--r--npc/017-6/sheila.txt1
4 files changed, 6 insertions, 0 deletions
diff --git a/npc/017-3/workers.txt b/npc/017-3/workers.txt
index 7a3046144..faf21899b 100644
--- a/npc/017-3/workers.txt
+++ b/npc/017-3/workers.txt
@@ -7,12 +7,14 @@
//010-2,23,70,0 script Josh NPC_TECH_EXPLORER,{
017-3,23,70,0 script Jenny NPC_FEMALE_WORKER,{
+ showavatar NPC_FEMALE_WORKER;
mesn;
mesq l("We're busy here, so please don't bother us.");
close;
}
017-3,39,75,0 script Zack NPC_TECH_EXPLORER,{
+ showavatar NPC_TECH_EXPLORER;
mesn;
mesq l("Why are you here? This area is off-bounds!");
close;
diff --git a/npc/017-4/refine.txt b/npc/017-4/refine.txt
index 0e1a272f1..874cc6c99 100644
--- a/npc/017-4/refine.txt
+++ b/npc/017-4/refine.txt
@@ -5,6 +5,7 @@
// Description:
// Refine and Repair broken equipment.
017-4,38,35,0 script Fortiun NPC_FORTIUN,{
+ showavatar NPC_FORTIUN;
@menu=0;
do
{
@@ -18,6 +19,7 @@ OnInit:
}
017-4,23,23,0 script Fusus NPC_FUSUS,{
+ showavatar NPC_FUSUS;
@menu=0;
do
{
diff --git a/npc/017-5/silversmith.txt b/npc/017-5/silversmith.txt
index 4213ca801..60fe9a705 100644
--- a/npc/017-5/silversmith.txt
+++ b/npc/017-5/silversmith.txt
@@ -6,6 +6,7 @@
// Crafts silver objects
017-5,24,25,0 script Silversmith NPC_SILVERSMITH,{
+ showavatar NPC_SILVERSMITH;
goto L_Menu;
// blacksmith_create( BaseItem1, Amount, BaseItem2, Amount, PrizeItem, Price )
diff --git a/npc/017-6/sheila.txt b/npc/017-6/sheila.txt
index 70118312b..eb191b4ff 100644
--- a/npc/017-6/sheila.txt
+++ b/npc/017-6/sheila.txt
@@ -5,6 +5,7 @@
// Makes the Time Potion Of Ozthokk
017-6,27,48,0 script Sheila the Clockmaker NPC_SHEILA,{
+ showavatar NPC_SHEILA;
mesn;
mesq l("Ah, hello... is it @@? Nice to meet you!", strcharinfo(0));
next;