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authorJesusaves <cpntb1@ymail.com>2019-02-10 02:18:02 -0200
committerJesusaves <cpntb1@ymail.com>2019-02-10 02:18:02 -0200
commit1a8dd297c6d068cc3a35eaec5a16f08f0391b517 (patch)
tree71d2dec0e316665f962437c51de6bf834845472d /npc
parent429b966060280ee4e9fa720062225d5137a92167 (diff)
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Maggots are slow, so final tweak to values and stuff
Diffstat (limited to 'npc')
-rw-r--r--npc/005-1-1/main.txt14
1 files changed, 7 insertions, 7 deletions
diff --git a/npc/005-1-1/main.txt b/npc/005-1-1/main.txt
index 170650b40..7549d12fc 100644
--- a/npc/005-1-1/main.txt
+++ b/npc/005-1-1/main.txt
@@ -60,8 +60,8 @@ OnStart:
mes l("Four minutes after the warp, or when the last maggot die, it'll be over.");
next;
mesn l("Victory Conditions");
- mes l("If you save 80% from the crops or more, you'll get a @@.", getitemlink(RoundLeatherShield));
- mes l("If you save 60% from the crops or more, you'll get @@ GP.", 300);
+ mes l("If you save 90% from the crops or more, you'll get a @@.", getitemlink(RoundLeatherShield));
+ mes l("If you save 80% from the crops or more, you'll get @@ GP.", 300);
mes l("== If you decide to complete the quest you cannot repeat it.");
next;
mes l("Good luck!");
@@ -139,7 +139,7 @@ OnInteract:
.@cropId$=getcropid(.@x, .@y);
if (array_find(@DESTROYED$, .@cropId$) == -1) {
array_push(@DESTROYED$, .@cropId$);
- debugmes("[LOGIC] -------------------------- crop destroyed");
+ //debugmes("[LOGIC] -------------------------- crop destroyed");
// hideonnpc
disablenpc instance_npcname("#Marggo"+.@cropId$, MARGGO_ID);
}
@@ -180,12 +180,12 @@ OnMurder:
// We found the dead monster, mark it as dead and stop this meaningless loop
htput @MARGGO, .@key$, 0;
- debugmes("[OK] Deleting Maggot");
+ //debugmes("[OK] Deleting Maggot");
break;
}
htidelete(.@hti);
if (@TOTAL_MRG >= 8) {
- debugmes("Current MARGGO Size: %d", htsize(@MARGGO));
+ //debugmes("Current MARGGO Size: %d", htsize(@MARGGO));
if (htsize(@MARGGO) <= 1)
doevent("Nylo#Marggo::OnFinish");
}
@@ -206,7 +206,7 @@ OnFinish:
mesn l("Nylo");
mes l("You managed to save @@ % of my crops!", .@ratio);
next;
- if (.@ratio >= 60) {
+ if (.@ratio >= 80) {
inventoryplace RoundLeatherShield, 1;
mesc l("Complete Quest?");
mesc l("You won't be able to aim for a better record!");
@@ -214,7 +214,7 @@ OnFinish:
setq CandorQuest_Marggo, 1;
Zeny=Zeny+300;
getexp .@ratio*8/10, (.@ratio/3);
- if (.@ratio >= 80)
+ if (.@ratio >= 90)
getitem RoundLeatherShield, 1;
}
mes "";