diff options
author | Jesusaves <cpntb1@ymail.com> | 2019-07-25 23:51:47 -0300 |
---|---|---|
committer | Jesusaves <cpntb1@ymail.com> | 2019-07-25 23:51:47 -0300 |
commit | 215005e3e945da689421e44d37079a201d83c6b2 (patch) | |
tree | bca13576e58f226c1418563b349a5bd7a844c05b /npc | |
parent | dbbf74820460507dc354eaf9cc1d4b4dd4671f95 (diff) | |
download | serverdata-215005e3e945da689421e44d37079a201d83c6b2.tar.gz serverdata-215005e3e945da689421e44d37079a201d83c6b2.tar.bz2 serverdata-215005e3e945da689421e44d37079a201d83c6b2.tar.xz serverdata-215005e3e945da689421e44d37079a201d83c6b2.zip |
All skills from the deprecated magic system are now being removed on update.
If they were paid, you'll get 1000 JEXP for additional levels, and 1 Scholarship
Badge for them. Otherwise, 100 JEXP for them (AL_HEAL lv 3+ will give a badge).
Diffstat (limited to 'npc')
-rw-r--r-- | npc/functions/clientversion.txt | 29 |
1 files changed, 29 insertions, 0 deletions
diff --git a/npc/functions/clientversion.txt b/npc/functions/clientversion.txt index 9fb238dfd..98844b691 100644 --- a/npc/functions/clientversion.txt +++ b/npc/functions/clientversion.txt @@ -316,10 +316,38 @@ function script clientupdater { // Only “paid” skills will result in a Scholarship Badge switch (@skilllist_id[.@i]) { case SM_BASH: + case SM_ENDURE: + case KN_AUTOCOUNTER: + case KN_TWOHANDQUICKEN: + case TMW2_DEMURE: + case AL_ANGELUS: + case CR_TRUST: + case CR_DEFENDER: + case AL_HOLYLIGHT: + case TF_DETOXIFY: + case ALL_RESURRECTION: + case MG_SRECOVERY: + case SM_RECOVERY: + case PR_ASPERSIO: + case AB_HIGHNESSHEAL: + case SA_FREECAST: + case SA_DRAGONOLOGY: + case TMW2_SAGE: + case SA_FLAMELAUNCHER: + case SA_FROSTWEAPON: + case SA_LIGHTNINGLOADER: + case SA_SEISMICWEAPON: case MG_FIREBALL: + case MG_ENERGYCOAT: + case MG_NAPALMBEAT: + case MG_FIREBOLT: + case MG_COLDBOLT: + case MG_LIGHTNINGBOLT: + case WZ_EARTHSPIKE: mesc l("A skill has been replaced with an @@.", getitemlink(ScholarshipBadge)); getitem ScholarshipBadge, 1; skill @skilllist_id[.@i], 0, 0; + getexp 5, (@skilllist_lv[.@i]-1)*1000; break; // Free skills (AL_HEAL and provokes) will result in XP // Only AL_HEAL with level 3+ will result in a badge @@ -329,6 +357,7 @@ function script clientupdater { case EVOL_MASS_PROVOKE: .@delval=@skilllist_lv[.@i]; mesc l("A skill has been removed, you got @@ job exp and @@ Strange Coin as an apology token.", .@delval*100, .@delval); + skill @skilllist_id[.@i], 0, 0; getexp .@delval, .@delval*100; getitem StrangeCoin, .@delval; break; |