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authorSaulc <lucashelaine14@gmail.com>2018-02-25 15:39:14 +0100
committerSaulc <lucashelaine14@gmail.com>2018-02-25 15:39:14 +0100
commitd0d84ac4f570439bb229afe038b4fd079de24ce3 (patch)
treed4cf1b3e0620035f2437d207e14883589966c298 /npc
parentc3c3cbc2fd34198fa4e22c4e5d4e8d6f9c614814 (diff)
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jhedia now use his legs hip
Diffstat (limited to 'npc')
-rw-r--r--npc/003-8/jhedia.txt77
1 files changed, 72 insertions, 5 deletions
diff --git a/npc/003-8/jhedia.txt b/npc/003-8/jhedia.txt
index c638d894c..0f1a3b90b 100644
--- a/npc/003-8/jhedia.txt
+++ b/npc/003-8/jhedia.txt
@@ -1,6 +1,7 @@
// TMW2 scripts.
// Author:
-// Crazyfefe
+// Crazyfefe
+// Saulc
// Note: script works, but one may argue it is not complete
003-8,28,30,0 script Jhedia NPC_ELVEN_FEMALE,{
@@ -51,9 +52,75 @@
goodbye;
close;
+OnTimer1000:
+ domovestep;
+
OnInit:
- .sex = G_FEMALE;
- .distance = 3;
- end;
-}
+ initpath "move", 28, 30,//C
+ "dir", DOWN, 0,
+ "wait", 70, 0,
+ "move", 35, 28,//D
+ "dir", DOWN, 0,
+ "wait", 10, 0,
+ "move", 30, 29,//B
+ "dir", UP, 0,
+ "wait", 4, 0,
+ "move", 36, 36,//H
+ "dir", LEFT, 0,
+ "wait", 2, 0,
+ "move", 27, 29,//A
+ "dir", UP, 0,
+ "wait", 10, 0,
+ "move", 30, 34,//K
+ "dir", UP, 0,
+ "wait", 13, 0,
+ "move", 27, 29,//A
+ "dir", UP, 0,
+ "wait", 14, 0,
+ "move", 39, 31,//G
+ "dir", UP, 0,
+ "wait", 25, 0,
+ "move", 30, 29,//B
+ "dir", UP, 0,
+ "wait", 11, 0,
+ "move", 26, 42,//M
+ "dir", UP, 0,
+ "wait", 8, 0,
+ "move", 30, 29,//B
+ "dir", UP, 0,
+ "wait", 7, 0,
+ "move", 39, 36,//I
+ "dir", RIGHT, 0,
+ "wait", 2, 0,
+ "move", 35, 31,//F
+ "dir", UP, 0,
+ "wait", 1, 0,
+ "move", 27, 29,//A
+ "dir", UP, 0,
+ "wait", 15, 0,
+ "move", 29, 38,//L
+ "dir", DOWN, 0,
+ "wait", 21, 0,
+ "move", 30, 29,//B
+ "dir", UP, 0,
+ "wait", 10, 0,
+ "move", 39, 28,//E
+ "dir", DOWN, 0,
+ "wait", 13, 0,
+ "move", 28, 34,//J
+ "dir", UP, 0,
+ "wait", 10, 0,
+ "move", 30, 29,//B
+ "dir", UP, 0,
+ "wait", 1, 0,
+ "move", 29, 42,//N
+ "dir", UP, 0,
+ "wait", 16, 0,
+ "move", 27, 29,//A
+ "dir", UP, 0,
+ "wait", 6, 0;
+ initialmove;
+ initnpctimer;
+ .distance = 5;
+}