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authorJesusaves <cpntb1@ymail.com>2018-06-23 11:28:49 -0300
committerJesusaves <cpntb1@ymail.com>2018-06-23 11:28:49 -0300
commitc272dcb128037a647692a02721d02acd51d26002 (patch)
tree90a422fc5ebbaad213c300feea3c428145156c02 /npc/soren/main.txt
parent9155fb809fa1b1bddf3718fd4ee65e5ef6b4cd54 (diff)
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mes col(l("")) is DEPRECATED, move everything to mesc l("").
mesc is harder to see, but it looks better and is less confusing regarding l()
Diffstat (limited to 'npc/soren/main.txt')
-rw-r--r--npc/soren/main.txt18
1 files changed, 9 insertions, 9 deletions
diff --git a/npc/soren/main.txt b/npc/soren/main.txt
index 2824a4046..9a0232a3b 100644
--- a/npc/soren/main.txt
+++ b/npc/soren/main.txt
@@ -42,12 +42,12 @@ OnTouch:
end;
} else {
mesn l("Soren's House Tutorial");
- mes col(l("There's a strong magic barrier. We need to disarm it in order to enter there."), 9);
- mes col(l("There are three singularities on this island. If I disarm more than one, I'll have a penalty."), 9);
- mes col(l("I should have full mana before attempting to disarm one."), 9);
- mes col(l("Also, if I move away from the singularity during disarm process, it'll be lost."), 9);
- mes col(l("The singularities keep arming themselves up again, so I have roughly five minutes between first disarm and entering here."), 9);
- mes col(l("We should split our team, and have someone to protect our backs. Otherwise, we might not do it."), 9);
+ mesc l("There's a strong magic barrier. We need to disarm it in order to enter there.");
+ mesc l("There are three singularities on this island. If I disarm more than one, I'll have a penalty.");
+ mesc l("I should have full mana before attempting to disarm one.");
+ mesc l("Also, if I move away from the singularity during disarm process, it'll be lost.");
+ mesc l("The singularities keep arming themselves up again, so I have roughly five minutes between first disarm and entering here.");
+ mesc l("We should split our team, and have someone to protect our backs. Otherwise, we might not do it.");
// Protip: stock Elixir Of Life if you need to do this quest with less than 3 team members
close;
}
@@ -70,7 +70,7 @@ soren,105,92,0 script Soren's Fountain NPC_NO_SPRITE,{
}
// Main menu
- mes col(l("Attempt to disarm the singularity?"), 9);
+ mesc l("Attempt to disarm the singularity?");
if (askyesno() == ASK_YES) {
if (.casterId == getcharid(3))
@soren_penalty=@soren_penalty+rand(8, 12);
@@ -218,7 +218,7 @@ soren,104,143,0 script Soren's Lake NPC_NO_SPRITE,{
}
// Main menu
- mes col(l("Attempt to disarm the singularity?"), 9);
+ mesc l("Attempt to disarm the singularity?");
if (askyesno() == ASK_YES) {
if (.casterId == getcharid(3))
@soren_penalty=@soren_penalty+rand(8, 12);
@@ -363,7 +363,7 @@ soren,107,37,0 script Soren's Gizmo NPC_NO_SPRITE,{
}
// Main menu
- mes col(l("Attempt to disarm the singularity?"), 9);
+ mesc l("Attempt to disarm the singularity?");
if (askyesno() == ASK_YES) {
if (.casterId == getcharid(3))
@soren_penalty=@soren_penalty+rand(8, 12);