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author | Jesusaves <cpntb1@ymail.com> | 2021-02-22 19:37:57 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2021-02-22 19:37:57 -0300 |
commit | 12e0799671da6a54be03e830366eb6d7377d0519 (patch) | |
tree | 74ea08ca60e7ce8f1c7f8e7cf86a406dbc37eb19 /npc/magic | |
parent | 3591efd00fc1d1a1f5fb4d49dbf0f5a46b083b28 (diff) | |
download | serverdata-12e0799671da6a54be03e830366eb6d7377d0519.tar.gz serverdata-12e0799671da6a54be03e830366eb6d7377d0519.tar.bz2 serverdata-12e0799671da6a54be03e830366eb6d7377d0519.tar.xz serverdata-12e0799671da6a54be03e830366eb6d7377d0519.zip |
Give a function to Demure skill. Although it is totally useless.
It should not boost ASPD, it should boost attack power and hit rate!
Diffstat (limited to 'npc/magic')
-rw-r--r-- | npc/magic/demure.txt | 6 |
1 files changed, 0 insertions, 6 deletions
diff --git a/npc/magic/demure.txt b/npc/magic/demure.txt index cbb7a5641..a0be8df47 100644 --- a/npc/magic/demure.txt +++ b/npc/magic/demure.txt @@ -62,12 +62,6 @@ */ function script SK_Demure { - // Check cooldown - if (@demure_at > gettimetick(2)) { - dispbottom l("Skill is in cooldown for @@.", FuzzyTime(@demure_at)); - end; - } - // non-melee weapons not allowed if (getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_RANGE) > 3) { dispbottom l("Only melee weapons are permitted for use with this skill."); |