summaryrefslogtreecommitdiff
path: root/npc/magic/revive.txt
diff options
context:
space:
mode:
authorJesusaves <cpntb1@ymail.com>2020-06-25 08:19:22 -0300
committerJesusaves <cpntb1@ymail.com>2020-06-25 08:19:22 -0300
commit500bffd2f4f1ced59638754f57c208b644552eb5 (patch)
treeca65f7e9c737ce85be296c8ee214d084334f345c /npc/magic/revive.txt
parent09e354f68216a91c31341cca9f09c2c1f846c912 (diff)
downloadserverdata-500bffd2f4f1ced59638754f57c208b644552eb5.tar.gz
serverdata-500bffd2f4f1ced59638754f57c208b644552eb5.tar.bz2
serverdata-500bffd2f4f1ced59638754f57c208b644552eb5.tar.xz
serverdata-500bffd2f4f1ced59638754f57c208b644552eb5.zip
Why not, a skill which revives & heal the whole map?
Diffstat (limited to 'npc/magic/revive.txt')
-rw-r--r--npc/magic/revive.txt6
1 files changed, 6 insertions, 0 deletions
diff --git a/npc/magic/revive.txt b/npc/magic/revive.txt
index a3f2b4617..339c77c08 100644
--- a/npc/magic/revive.txt
+++ b/npc/magic/revive.txt
@@ -26,3 +26,9 @@ function script SK_ressurect {
return;
}
+// revives the whole map [ULTIMATE]
+function script SK_sanctum {
+ recovery(getmap());
+ return;
+}
+