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authorJesusaves <cpntb1@ymail.com>2019-03-01 20:45:37 -0300
committerJesusaves <cpntb1@ymail.com>2019-03-01 20:45:37 -0300
commit77f418ccc63ea813488f96b0c28366abb5a9dbbd (patch)
treef7bbb487125e731c20ceadd05e02a593f2edf305 /npc/items
parentc2b002b6c7167455bcf1b8aedfebd74857bff990 (diff)
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This is for Crazyfefe: Improve Emergency Exit intelligence.r08.3_190301
Now when you are flushed out of the world, you'll end up in the closest town for you. Ships override location when you enter so it should be ok
Diffstat (limited to 'npc/items')
-rw-r--r--npc/items/teleporter.txt4
1 files changed, 4 insertions, 0 deletions
diff --git a/npc/items/teleporter.txt b/npc/items/teleporter.txt
index 2b95adc0f..8e5715c94 100644
--- a/npc/items/teleporter.txt
+++ b/npc/items/teleporter.txt
@@ -70,18 +70,22 @@ OnUse:
case 2:
warp "017-1", 120, 89;
TELEPORTER_TIME=loftel_time(50, .@x);
+ LOCATION$="LoF";
break;
case 3:
warp "024-1", 155, 82;
TELEPORTER_TIME=loftel_time(360, .@x);
+ LOCATION$="Frostia";
break;
case 4:
warp "009-1", 113, 91;
TELEPORTER_TIME=loftel_time(360, .@x);
+ LOCATION$="Halin";
break;
case 5:
warp "Save", 0, 0;
TELEPORTER_TIME=loftel_time(30, .@x);
+ LOCATION$="Save";
break;
}
closedialog;