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author | Saulc <lucashelaine14@gmail.com> | 2018-01-13 20:50:42 +0100 |
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committer | Saulc <lucashelaine14@gmail.com> | 2018-01-13 20:50:42 +0100 |
commit | 20df2abc1aca00d6aa5dc78347133890f36b32f3 (patch) | |
tree | 4ad4a8bb8b0605473a702e314799a4626347721a /npc/items/croconut.txt | |
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Initial commit
Diffstat (limited to 'npc/items/croconut.txt')
-rw-r--r-- | npc/items/croconut.txt | 72 |
1 files changed, 72 insertions, 0 deletions
diff --git a/npc/items/croconut.txt b/npc/items/croconut.txt new file mode 100644 index 000000000..eb8b6d65e --- /dev/null +++ b/npc/items/croconut.txt @@ -0,0 +1,72 @@ +// Evol scripts. +// Authors: +// 4144 +// Reid +// Description: +// Allows to cut a Croconut in multiple parts. +// +// Possible choices for L_Weapon: +// rif(countitem(35xx), l(getitemname(xx))), L_Weak, +// rif(countitem(35yy), l(getitemname(yy))), L_Good, + +000-2-1,0,0,0 script Croconut NPC_HIDDEN,{ + close; + +OnUse: + mesn "Narrator"; + mes col(l("Do you want to cut this @@?", getitemlink(Croconut)), 9); + next; + + menu + l("Yes."), L_Weapon, + l("No."), -; + + getitem Croconut, 1; + close; + +L_Weapon: + mes ""; + mesn "Narrator"; + mes col(l("Which of your weapons do you want to use in order to cut this @@?", getitemlink(Croconut)), 9); + next; + + menu + rif(countitem(Knife) > 0, l(getitemname(Knife))), L_Weak, + rif(countitem(PiouSlayer) > 0, l(getitemname(PiouSlayer))), L_Weak, + rif(countitem(TrainingGladius) > 0, l(getitemname(TrainingGladius))), L_Good, + rif(countitem(WoodenSword) > 0, l(getitemname(WoodenSword))), L_Weak, + rif(countitem(ArtisBacksword) > 0, l(getitemname(ArtisBacksword))), L_Good, + l("Bare Hands"), -; + +L_TooWeak: + mes ""; + mesn "Narrator"; + + .@q = rand(5); + if (.@q == 0) goto L_TooWeakLost; + if ( (.@q == 1) || (.@q == 2) ) goto L_TooWeakFail; + if ( (.@q == 3) || (.@q == 4) || (.@q == 5) ) goto L_Weak; + +L_TooWeakLost: + mes col(l("You hit too hard with your fist, you destroyed your @@.", getitemlink(Croconut)), 9); + + close; + +L_TooWeakFail: + mes col(l("Your hands are too weak, you did not succeed in opening this @@.", getitemlink(Croconut)), 9); + + getitem Croconut, 1; + close; + +L_Weak: + mes col(l("You opened the @@ in two parts, but you crushed one of them.", getitemlink(Croconut)), 9); + + getitem HalfCroconut, 1; + close; + +L_Good: + mes col(l("You perfectly cut your @@ into two edible parts.", getitemlink(Croconut)), 9); + + getitem HalfCroconut, 2; + close; +} |