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authorJesusaves <cpntb1@ymail.com>2020-02-16 12:14:32 -0300
committerJesusaves <cpntb1@ymail.com>2020-02-16 12:14:32 -0300
commit34836c434f288a4030e813b93c210803aa1a3daa (patch)
tree976296e54cdc8eda8dffa20406388e52e08c831d /npc/functions
parent1c759cb9a446437a08e4906326119b7c1838d1e9 (diff)
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Whitespace fixing
Diffstat (limited to 'npc/functions')
-rw-r--r--npc/functions/hub.txt2
-rw-r--r--npc/functions/mkbot.txt2
-rw-r--r--npc/functions/politics.txt14
3 files changed, 9 insertions, 9 deletions
diff --git a/npc/functions/hub.txt b/npc/functions/hub.txt
index d6844f5c7..0d0c297ac 100644
--- a/npc/functions/hub.txt
+++ b/npc/functions/hub.txt
@@ -229,7 +229,7 @@ function script HUB_SkillInvoke {
GHMEMO[GHQ_GetQuestIDByMonsterID(MountainSnake)] >= 10000 &&
rand2(1,3) == 2)
{
- .@mobId=MountainSnake;
+ .@mobId=MountainSnake;
}
SK_summon(.@mobId, 4, any(3,4));
break;
diff --git a/npc/functions/mkbot.txt b/npc/functions/mkbot.txt
index adca606ed..a5638484a 100644
--- a/npc/functions/mkbot.txt
+++ b/npc/functions/mkbot.txt
@@ -218,7 +218,7 @@ OnTimer90000:
$GAME_STORYLINE=2;
$MK_TEMPVAR=0;
}
- if ($GAME_STORYLINE == 2 &&
+ if ($GAME_STORYLINE == 2 &&
$MK_TEMPVAR >= 500) {
kamibroadcast("##1##BThe Monster King army is in total disarray and disorder!", "Saulc");
sleep(2500);
diff --git a/npc/functions/politics.txt b/npc/functions/politics.txt
index 1792b73f9..faa6133f8 100644
--- a/npc/functions/politics.txt
+++ b/npc/functions/politics.txt
@@ -7,12 +7,12 @@
// not a citzen (yet). It'll be... I'll think in a name better than Minister.
// Perhaps, Town Administrator.
// NPCs:
-// Tulim -
-// Halin -
+// Tulim -
+// Halin -
// Hurns - Airlia
-// LoF -
-// Nival -
-// Frostia -
+// LoF -
+// Nival -
+// Frostia -
// Variables:
// $LOC_MAYOR$ - Stores the name of current Hurnscald Mayor
// $LOC_MONEY - Total money reserves of Hurnscald
@@ -30,7 +30,7 @@
function script PurchaseTaxes {
.@tax=0;
for (.@i=0; .@i < getarraysize(@bought_nameid); .@i++) {
- // Note: Some NPC might not
+ // Note: Some NPC might not
.@price=getiteminfo(@bought_nameid[.@i], ITEMINFO_BUYPRICE);
.@tax+=.@price*@bought_quantity[.@i];
}
@@ -50,7 +50,7 @@ function script PurchaseTaxes {
function script SaleTaxes {
.@tax=0;
for (.@i=0; .@i < getarraysize(@sold_nameid); .@i++) {
- // Note: Some NPC might not
+ // Note: Some NPC might not
.@price=getiteminfo(@sold_nameid[.@i], ITEMINFO_SELLPRICE);
.@tax+=.@price*@sold_quantity[.@i];
}