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authorJesusaves <cpntb1@ymail.com>2019-05-11 17:32:46 -0300
committerJesusaves <cpntb1@ymail.com>2019-05-11 17:32:46 -0300
commit1bc491509e9eab08b45738d3b799150fb658ba24 (patch)
tree055b17bd07611ed149f5067347aa2aca681528f4 /npc/functions
parentc7c7025865c15bae943b731beb4ec2c3dc20738f (diff)
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Do not let Difficulty affect monster level that much
Diffstat (limited to 'npc/functions')
-rw-r--r--npc/functions/siege.txt2
1 files changed, 1 insertions, 1 deletions
diff --git a/npc/functions/siege.txt b/npc/functions/siege.txt
index 9a756f221..78529cbb7 100644
--- a/npc/functions/siege.txt
+++ b/npc/functions/siege.txt
@@ -88,7 +88,7 @@ function script siege_selectmob {
.@tp=getarg(2, 0);
// We don't need .@dif, so we convert difficulty to levels
- .@blv+=.@dif;
+ .@blv+=(.@dif/3);
deletearray $@SIEGE_TMPMOBS;
setarray $@SIEGE_TMPMOBS, ManaGhost, CandiedSlime, Bif, SlimeBlast;