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author | Jesusaves <cpntb1@ymail.com> | 2020-06-25 20:30:18 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2020-06-25 20:30:18 -0300 |
commit | 6805f9ed8efa8df9563a63a2d1f74d1f2248fb19 (patch) | |
tree | 643e62f8fc93f536d8da70faa8d5d087811e7761 /npc/functions | |
parent | 500bffd2f4f1ced59638754f57c208b644552eb5 (diff) | |
download | serverdata-6805f9ed8efa8df9563a63a2d1f74d1f2248fb19.tar.gz serverdata-6805f9ed8efa8df9563a63a2d1f74d1f2248fb19.tar.bz2 serverdata-6805f9ed8efa8df9563a63a2d1f74d1f2248fb19.tar.xz serverdata-6805f9ed8efa8df9563a63a2d1f74d1f2248fb19.zip |
Regenerate Maps
Diffstat (limited to 'npc/functions')
-rw-r--r-- | npc/functions/hub.txt | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/npc/functions/hub.txt b/npc/functions/hub.txt index d3d2765cf..16f8344ab 100644 --- a/npc/functions/hub.txt +++ b/npc/functions/hub.txt @@ -350,6 +350,8 @@ function script HUB_SkillInvoke { // FIXME: Windwalker (1MSP?), Last Standing Man (2 MSP?) // Ressurection skills (also heals fully) + // [MAPZONE] Need special care because scripts + // [WIP] Maybe a custom recovery and a flag @canRevive ? case TMW2_REVIVE: SK_revive(@skillTarget); break; @@ -446,7 +448,7 @@ function script HUB_SkillInvoke { // Physical Class - mostly builtin // TODO: Archery effect-absorb skill - // TODO: Something powerful for swords? + // TODO: Something powerful for swords? Like a skill combo? // Brawling Class case TMW2_BRAWLING: |