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author | Jesusaves <cpntb1@ymail.com> | 2021-10-10 22:17:19 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2021-10-10 22:17:19 -0300 |
commit | f28f5ea283b8972320f470a3b9b3d5138c7049c5 (patch) | |
tree | 4549e11b5ff4914f42f4aaa7d7f23fdd8370e689 /npc/functions | |
parent | 29f71ccfa9e899e12a88133f311d484b375af994 (diff) | |
download | serverdata-f28f5ea283b8972320f470a3b9b3d5138c7049c5.tar.gz serverdata-f28f5ea283b8972320f470a3b9b3d5138c7049c5.tar.bz2 serverdata-f28f5ea283b8972320f470a3b9b3d5138c7049c5.tar.xz serverdata-f28f5ea283b8972320f470a3b9b3d5138c7049c5.zip |
Fix a few "typos"
Diffstat (limited to 'npc/functions')
-rw-r--r-- | npc/functions/mkbot.txt | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/npc/functions/mkbot.txt b/npc/functions/mkbot.txt index 019c60ca5..2a585b6aa 100644 --- a/npc/functions/mkbot.txt +++ b/npc/functions/mkbot.txt @@ -104,7 +104,7 @@ OnTimer90000: // The Monster King will not move anymore because story if ($GAME_STORYLINE == 0 || - $GAME_STORYLINE == 5) { + $GAME_STORYLINE >= 5) { if (.mp$ != "boss") unitwarp($@MK, "boss", 45, 45); initnpctimer; |