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authorJesusaves <cpntb1@ymail.com>2019-04-29 10:49:20 -0300
committerJesusaves <cpntb1@ymail.com>2019-04-29 10:49:20 -0300
commitbd503ad7d569b1eb3213ca817af869f890ea8d88 (patch)
tree0861c8b958cd5bc1d31ab5e0456b425d3aa87369 /npc/functions
parente6b4e0f1f88c63844a5b10c2d54ea9ddad8d50a5 (diff)
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Make the boss a boss
Diffstat (limited to 'npc/functions')
-rw-r--r--npc/functions/siege.txt6
1 files changed, 6 insertions, 0 deletions
diff --git a/npc/functions/siege.txt b/npc/functions/siege.txt
index 3446efae0..49c9fd5f9 100644
--- a/npc/functions/siege.txt
+++ b/npc/functions/siege.txt
@@ -85,6 +85,12 @@ function script siege_selectmob {
siege_push(JackO, .@blv);
siege_push(BlackMamba, .@blv);
siege_push(TerraniteProtector, .@blv);
+ siege_push(Reaper, .@blv);
+
+ // What if we are trying to select a boss and they're... overleveled?
+ // We need a level 105, 120 and a level 135 monsters
+ siege_push(FallenKing2, .@blv);
+ siege_push(TerraniteKing, .@blv);
// Now, mobs on only certain envs
if (.@tp & TP_TULIM) {