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authorJesusaves <cpntb1@ymail.com>2020-07-07 18:54:10 -0300
committerJesusaves <cpntb1@ymail.com>2020-07-07 18:54:10 -0300
commit4a4d90dfa6ea35094af69753aacf1f66dfacedd7 (patch)
tree8d05a3913d28fff6a6a14bf3546b64d6f6b2a6a5 /npc/functions
parent1f84279577ba7e8b0411ae69b7ed4e2ff672cd20 (diff)
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Reset all learnt skills to level 1 - forcefully
This will give me the flexibilty I'll need for new level up rules Forgetful NPCs still will have to wait so spend wisely!!!!!!!
Diffstat (limited to 'npc/functions')
-rw-r--r--npc/functions/clientversion.txt20
1 files changed, 20 insertions, 0 deletions
diff --git a/npc/functions/clientversion.txt b/npc/functions/clientversion.txt
index e357cbff0..480d06639 100644
--- a/npc/functions/clientversion.txt
+++ b/npc/functions/clientversion.txt
@@ -878,6 +878,26 @@ function script clientupdater {
}
}
+ // Magic v3 regression
+ // ter jul 7 18:42:22 BRT 2020
+ if (UPDATE < 1594158142) {
+ UPDATE=1594158142;
+
+ for (.@i=0; .@i < getarraysize($@MSK_MAGIC) ; .@i++) {
+ /*
+ debugmes "Debug skill %s - Lv %d",
+ getskillname($@MSK_MAGIC[.@i]), getskilllv($@MSK_MAGIC[.@i]);
+ */
+ if (getskilllv($@MSK_MAGIC[.@i]) > 1) {
+ .@msp=(getskilllv($@MSK_MAGIC[.@i])-1);
+ MAGIC_PTS-=.@msp;
+ skill $@MSK_MAGIC[.@i], 1, 0;
+ dispbottom l("%s refunded to level 1 for %d MSP",
+ getskillname($@MSK_MAGIC[.@i]), .@msp);
+ }
+ }
+
+ }
// :// End of Regular Update System
////////////////////////////////////