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author | Jesusaves <cpntb1@ymail.com> | 2019-01-25 19:16:03 -0200 |
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committer | Jesusaves <cpntb1@ymail.com> | 2019-01-25 19:16:03 -0200 |
commit | 1535f8f7c610efa3311bc140e3b499f431d37424 (patch) | |
tree | a7dc66b0220991a259f9d76d286a098396bf8776 /npc/functions/weather.txt | |
parent | 73ff77bb75f50624224bfa7813548b338bdd9738 (diff) | |
download | serverdata-1535f8f7c610efa3311bc140e3b499f431d37424.tar.gz serverdata-1535f8f7c610efa3311bc140e3b499f431d37424.tar.bz2 serverdata-1535f8f7c610efa3311bc140e3b499f431d37424.tar.xz serverdata-1535f8f7c610efa3311bc140e3b499f431d37424.zip |
Before demure kills me >.<
Please revert if server becomes laggy because the announce
Diffstat (limited to 'npc/functions/weather.txt')
-rw-r--r-- | npc/functions/weather.txt | 10 |
1 files changed, 8 insertions, 2 deletions
diff --git a/npc/functions/weather.txt b/npc/functions/weather.txt index 4d3da152e..9e4006d08 100644 --- a/npc/functions/weather.txt +++ b/npc/functions/weather.txt @@ -163,13 +163,19 @@ OnMinute45: // It's 2 messages every 3 hours. (r7.5) // Player might be on cave, and this will help them tracking time. if (is_night() && !$@WEATHER_NIGHT) { - announce("The night falls.", bc_all|bc_npc); + .@c = getunits(BL_PC, .@players, 20); + for (.@i = 0; .@i < .@c; .@i++) { + message(.@players[.@i], "The night falls."); + } setbattleflag("mob_spawn_delay", 70); charcommand("@reloadbattleconf"); // Careful! donpcevent("@exprate::OnReload"); donpcevent("@droprate::OnReload"); } else if (!is_night() && $@WEATHER_NIGHT) { - announce("The day rises.", bc_all|bc_npc); + .@c = getunits(BL_PC, .@players, 20); + for (.@i = 0; .@i < .@c; .@i++) { + message(.@players[.@i], "The day rises."); + } setbattleflag("mob_spawn_delay", 100); charcommand("@reloadbattleconf"); // Careful! donpcevent("@exprate::OnReload"); |