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author | Jesusaves <cpntb1@ymail.com> | 2020-06-23 11:27:48 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2020-06-23 11:27:48 -0300 |
commit | df74a443f94907add37ef6d05ae4116105b1bf85 (patch) | |
tree | a53db5cdbc0b5bf1b6c4ad57e5a517724074d307 /npc/functions/mobpoint.txt | |
parent | 7280983c82a891933eb937ed6af6ac3f1a1472d6 (diff) | |
download | serverdata-df74a443f94907add37ef6d05ae4116105b1bf85.tar.gz serverdata-df74a443f94907add37ef6d05ae4116105b1bf85.tar.bz2 serverdata-df74a443f94907add37ef6d05ae4116105b1bf85.tar.xz serverdata-df74a443f94907add37ef6d05ae4116105b1bf85.zip |
The order in which Nilfheim does things actually matter
It should harm first, and freeze second.
Otherwise, freeze effects will be lost by the skill damage D:
Diffstat (limited to 'npc/functions/mobpoint.txt')
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