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authorJesusaves <cpntb1@ymail.com>2020-01-25 22:30:56 -0300
committerJesusaves <cpntb1@ymail.com>2020-01-25 22:30:56 -0300
commite6daabfe8687f6713f8c94591e6758d6b7d04df0 (patch)
treed6f099885aba46b94d2ffebc50f4533eabcab007 /npc/functions/hub.txt
parent311a3d0f8c7709e12a7cf5fab4bb64952c0847ce (diff)
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Wands no longer give passive MP regeneration. Only equipment does so.
Instead, wands will allow you to use a skill to convert 20% of HP to MP. The ratio is 6:1 (as opposed to official ratio, something close to 4:1)
Diffstat (limited to 'npc/functions/hub.txt')
-rw-r--r--npc/functions/hub.txt3
1 files changed, 3 insertions, 0 deletions
diff --git a/npc/functions/hub.txt b/npc/functions/hub.txt
index 0e052720e..2a1bb9fed 100644
--- a/npc/functions/hub.txt
+++ b/npc/functions/hub.txt
@@ -187,6 +187,9 @@ function script HUB_SkillInvoke {
case TMW2_FAKESKILL:
atcommand("@refresh");
break;
+ case TMW2_MPREGEN:
+ SK_mpregen();
+ break;
case TMW2_FAKESKILL2:
//CMD_lang(); next; closeclientdialog;
CMD_toevent();