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author | Andrei Karas <akaras@inbox.ru> | 2014-11-21 16:04:32 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2014-11-21 16:04:32 +0300 |
commit | 66a7953e6f6b4d7951c306e1d305ab3b904f557a (patch) | |
tree | d96f9df4db7a506277b5659aa6165e0efa7b1700 /npc/functions/goodbye.txt | |
parent | efb1c01272dc109188f1a4559db05a73405a7d38 (diff) | |
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Replace temp variables into scope temp variables.
Diffstat (limited to 'npc/functions/goodbye.txt')
-rw-r--r-- | npc/functions/goodbye.txt | 30 |
1 files changed, 15 insertions, 15 deletions
diff --git a/npc/functions/goodbye.txt b/npc/functions/goodbye.txt index 470825c7d..016822e74 100644 --- a/npc/functions/goodbye.txt +++ b/npc/functions/goodbye.txt @@ -4,25 +4,25 @@ // Description: // Tell a random goodbye sentence. // Variables: -// @rand = Random number between the number of "goodbye" choice. +// .@rand = Random number between the number of "goodbye" choice. function script GoodBye { closedialog; - set @rand, rand(13); - if (@rand == 0) npctalk3 l("See you!"); - if (@rand == 1) npctalk3 l("See you later!"); - if (@rand == 2) npctalk3 l("See you soon!"); - if (@rand == 3) npctalk3 l("Bye!"); - if (@rand == 4) npctalk3 l("Farewell."); - if (@rand == 5) npctalk3 l("Bye then!"); - if (@rand == 6) npctalk3 l("Goodbye."); - if (@rand == 7) npctalk3 l("Bye for now."); - if (@rand == 8) npctalk3 l("Talk to you soon!"); - if (@rand == 9) npctalk3 l("Talk to you later!"); - if (@rand == 10) npctalk3 l("Have a good day!"); - if (@rand == 11) npctalk3 l("Cheers!"); - if (@rand == 12) npctalk3 l("Take care!"); + set .@rand, rand(13); + if (.@rand == 0) npctalk3 l("See you!"); + if (.@rand == 1) npctalk3 l("See you later!"); + if (.@rand == 2) npctalk3 l("See you soon!"); + if (.@rand == 3) npctalk3 l("Bye!"); + if (.@rand == 4) npctalk3 l("Farewell."); + if (.@rand == 5) npctalk3 l("Bye then!"); + if (.@rand == 6) npctalk3 l("Goodbye."); + if (.@rand == 7) npctalk3 l("Bye for now."); + if (.@rand == 8) npctalk3 l("Talk to you soon!"); + if (.@rand == 9) npctalk3 l("Talk to you later!"); + if (.@rand == 10) npctalk3 l("Have a good day!"); + if (.@rand == 11) npctalk3 l("Cheers!"); + if (.@rand == 12) npctalk3 l("Take care!"); close; } |