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author | Jesusaves <cpntb1@ymail.com> | 2019-09-13 16:11:14 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2019-09-13 16:11:14 -0300 |
commit | ccecef70667d418fe48d15b38fe87429975f7b09 (patch) | |
tree | 9e24a4b2982ed53113e193d0e910655dddd230ad /npc/functions/fishing.txt | |
parent | f79113f8e747a74ad7bdd0f2c65ac83a085559a2 (diff) | |
download | serverdata-ccecef70667d418fe48d15b38fe87429975f7b09.tar.gz serverdata-ccecef70667d418fe48d15b38fe87429975f7b09.tar.bz2 serverdata-ccecef70667d418fe48d15b38fe87429975f7b09.tar.xz serverdata-ccecef70667d418fe48d15b38fe87429975f7b09.zip |
Players will miss the scout, so use a dispbottom
Diffstat (limited to 'npc/functions/fishing.txt')
-rw-r--r-- | npc/functions/fishing.txt | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/npc/functions/fishing.txt b/npc/functions/fishing.txt index a68984cfa..0dd05dc9e 100644 --- a/npc/functions/fishing.txt +++ b/npc/functions/fishing.txt @@ -216,7 +216,7 @@ function script fishing { // RNG to obtain a rare fish or common fish // Luck can increase up to 5% when it is at 100. // Level can increase up to 10% when it is at 100. - .@boost=(readparam(bLuk)/20)+(BaseLevel/10); + .@boost=(readparam2(bLuk)/20)+(BaseLevel/10); if (rand2(0, 100) < getvariableofnpc(.bait_ids[@bait_d+1], .@npc$)+.@boost) { .@fish_id = any_of(.@rare_fish); |