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author | Jesusaves <cpntb1@ymail.com> | 2019-07-27 18:28:27 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2019-07-27 18:28:27 -0300 |
commit | 1fc876e6ffe9c2c3dd39c0d28b379c8209977a0a (patch) | |
tree | af0220a15d2224ced86102f1e20b8cbf640a762b /npc/craft | |
parent | f036cdcc36440c7811d6dd6741d372afeb98e47b (diff) | |
download | serverdata-1fc876e6ffe9c2c3dd39c0d28b379c8209977a0a.tar.gz serverdata-1fc876e6ffe9c2c3dd39c0d28b379c8209977a0a.tar.bz2 serverdata-1fc876e6ffe9c2c3dd39c0d28b379c8209977a0a.tar.xz serverdata-1fc876e6ffe9c2c3dd39c0d28b379c8209977a0a.zip |
Passive Playstyle: Now you get monster points in the following cases:
Fishing (=bait rarity). Treasure Hunting (=20% from Job Level).
Both are about a Maggot Kill. Crafting gives full job level (about a Dark Lizard kill)
Diffstat (limited to 'npc/craft')
-rw-r--r-- | npc/craft/smith.txt | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/npc/craft/smith.txt b/npc/craft/smith.txt index 71f6a47f5..87dc9d55d 100644 --- a/npc/craft/smith.txt +++ b/npc/craft/smith.txt @@ -62,6 +62,9 @@ function script SmithSystem { // Get experience for the craft .@xp=getiteminfo(.@it, ITEMINFO_SELLPRICE); getexp .@xp+BaseLevel, (.@xp/3)+BaseLevel+JobLevel; + // Monster points too, if appliable - by your Job Level + if (MPQUEST) + Mobpt+=JobLevel; .success=true; } else { |