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author | Jesusaves <cpntb1@ymail.com> | 2019-07-29 20:39:08 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2019-07-29 20:39:08 -0300 |
commit | b4b5c304355ed0246627e33da616c72ca1d70694 (patch) | |
tree | b0cfdebec9125432af3907ec091864b2cd8d75e5 /npc/boss | |
parent | 2b55cdd7b705ca8ecfed377465ce08dde54e5242 (diff) | |
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Remove the spawn delay change, it won't work because day/night cycle overrides it
Diffstat (limited to 'npc/boss')
-rw-r--r-- | npc/boss/throne.txt | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/npc/boss/throne.txt b/npc/boss/throne.txt index 539a4aa17..784c51d4f 100644 --- a/npc/boss/throne.txt +++ b/npc/boss/throne.txt @@ -110,7 +110,6 @@ OnVictory: setbattleflag("monster_ai", 0x209); setbattleflag("monster_active_enable", false); setbattleflag("mob_count_rate", 25); - setbattleflag("mob_spawn_delay", 500); charcommand("@reloadbattleconf"); // Careful! donpcevent("@exprate::OnReload"); donpcevent("@droprate::OnReload"); |