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author | Sean Hulka <sean.hulka@gmail.com> | 2021-05-29 16:11:42 +0000 |
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committer | Jesusaves <cpntb1@ymail.com> | 2021-05-29 16:11:42 +0000 |
commit | 112879ece31a385584499263da67f84f98ed29cc (patch) | |
tree | 24b7d6ee847b42054851bb3df2d1893562108471 /npc/027-3/angel.txt | |
parent | 7aacf4a9d36cf3e07d1b8ecfa3b657c8f31855a0 (diff) | |
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Implement Brawler Sciences Class and skills
Diffstat (limited to 'npc/027-3/angel.txt')
-rw-r--r-- | npc/027-3/angel.txt | 111 |
1 files changed, 111 insertions, 0 deletions
diff --git a/npc/027-3/angel.txt b/npc/027-3/angel.txt new file mode 100644 index 000000000..b811e3d37 --- /dev/null +++ b/npc/027-3/angel.txt @@ -0,0 +1,111 @@ +// TMW2 script. +// Author: +// dangerDuck +// Description: +// Angel, of Physical Science Class. + +027-3,36,28,0 script Angel NPC_PLAYER,{ + function basicMagic; + function standardMagic; + function advancedMagic; + if (!MAGIC_LVL) goto L_NoMagic; + mes l(".:: Physical Sciences Class ::."); + mesc l("Specialized in skills with fist-based damage and unarmed mastery."); + next; + mesn; + mesc l("You have @@ magic skill points available.", sk_points()); + select + l("Basic Magic"), + l("Standard Magic"), + l("Advanced Magic"); + //l("Mastery Magic"); + mes ""; + .@lv=@menu; + do + { + // Display appropriate menu + if (.@lv == 1) + basicMagic(); + else if (.@lv == 2) + standardMagic(); + else if (.@lv == 3) + advancedMagic(); + + // Handle result + mes ""; + if (@menuret) { + if (!learn_magic(@menuret)) { + mesc l("You do not meet all requisites for this skill."), 1; + next; + } + } else { + closeclientdialog; + } + + } while (@menuret); + close; + +L_NoMagic: + next; + mesn; + mesq l("You do not have enough magic power for these classes."); + next; + if ($FIRESOFSTEAM < 9) { + mesn; + mesq l("Besides the Magic Council, Andrei Sakar have his own Mana Stone, but I doubt he would train the likes of you, or share his Mana Stone."); + next; + } + mesn; + mesq l("Perhaps, in the city, someone knows rumors about Mana Stones and can teach you. Other than that, you're on your own."); + close; + +function basicMagic { + if (MAGIC_LVL < 1) goto L_NoMagic; + mes l(".:: Brawling ::."); + mesc l("Three powerful consecutive brawn attacks."); + mes ""; + menuint + l("Brawling"), TMW2_BRAWLING, + l("Cancel"), 0; + return; +} + +function standardMagic { + if (MAGIC_LVL < 2) goto L_NoMagic; + mes l(".:: Bear Strike ::."); + mesc l("Five powerful consecutive brawn attacks."); + mes ""; + mes l(".:: Stunning Strike ::."); + mesc l("Three powerful consecutive brawn attacks with a chance to stun target."); + mes ""; + menuint + l("Bear Strike"), TMW2_BEARSTRIKE, + l("Stunning Strike"), TMW2_STUNNINGSTRIKE, + l("Cancel"), 0; + return; +} + +function advancedMagic { + if (MAGIC_LVL < 3) goto L_NoMagic; + mes l(".:: All In One ::."); + mesc l("Seven consecutive brawn attacks of diff. elements."); + mes ""; + menuint + l("All In One"), TMW2_ALLINONE, + l("Cancel"), 0; + return; +} + +OnInit: + .@npcId = getnpcid(.name$); + setunitdata(.@npcId, UDT_HEADTOP, NPCEyes); + setunitdata(.@npcId, UDT_HEADMIDDLE, AssassinChest); + setunitdata(.@npcId, UDT_HEADBOTTOM, AssassinPants); + setunitdata(.@npcId, UDT_WEAPON, AssassinBoots); + setunitdata(.@npcId, UDT_HAIRSTYLE, 20); + setunitdata(.@npcId, UDT_HAIRCOLOR, 7); + + .sex = G_FEMALE; + .distance = 5; + end; +} |