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authorJesusaves <cpntb1@ymail.com>2021-04-04 22:57:06 -0300
committerJesusaves <cpntb1@ymail.com>2021-04-04 22:57:06 -0300
commit3ed03d4d00883b0261519196f329442e511e7098 (patch)
tree9338043ce1db904f6833fda50589887427a68260 /npc/025-1/ctrl.c
parent7d926221879f39716e70c46e46b079d792af4dfc (diff)
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Reduce in an insignificant way the difficulty at statues
Diffstat (limited to 'npc/025-1/ctrl.c')
-rw-r--r--npc/025-1/ctrl.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/npc/025-1/ctrl.c b/npc/025-1/ctrl.c
index eecd5ee5d..08974784a 100644
--- a/npc/025-1/ctrl.c
+++ b/npc/025-1/ctrl.c
@@ -280,7 +280,7 @@ OnStatueBreach:
.@y1=.@y-5;
.@y2=.@y+5;
// Statue Guardians (Lv 70~90)
- for (.@i = 0; .@i < 6; ++.@i) {
+ for (.@i = 0; .@i < 5; ++.@i) {
spawnMob(any(AzulSkullSlime, YellowSkullSlime, Forain, GreenDragon, Michel, EliteDuck, Troll, Moonshroom, Terranite, JackO, BlackMamba, Centaur, GoboBear, TerraniteProtector), .@x1, .@y1, .@x2, .@y2);
}
// Maybe spawn monster governor