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authorJesusaves <cpntb1@ymail.com>2018-10-29 11:29:43 -0300
committerJesusaves <cpntb1@ymail.com>2018-10-29 11:29:43 -0300
commit592fae2cce56e04efe2df43a7e7ea8a881913b05 (patch)
tree769efc66fa120e9c41ca6770f2e69ee113d09cbe /npc/024-1
parentd74b4496fa3ed93ad27af6b9a178ae29f96c012a (diff)
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Update warps. 024-1 Frostia Guard.
Diffstat (limited to 'npc/024-1')
-rw-r--r--npc/024-1/_import.txt1
-rw-r--r--npc/024-1/guard.txt22
2 files changed, 23 insertions, 0 deletions
diff --git a/npc/024-1/_import.txt b/npc/024-1/_import.txt
index 3221209aa..1434d7261 100644
--- a/npc/024-1/_import.txt
+++ b/npc/024-1/_import.txt
@@ -1,4 +1,5 @@
// Map 024-1: Frostia
// This file is generated automatically. All manually added changes will be removed when running the Converter.
"npc/024-1/_warps.txt",
+"npc/024-1/guard.txt",
"npc/024-1/mapflags.txt",
diff --git a/npc/024-1/guard.txt b/npc/024-1/guard.txt
new file mode 100644
index 000000000..b32f51185
--- /dev/null
+++ b/npc/024-1/guard.txt
@@ -0,0 +1,22 @@
+// TMW2 Script
+
+024-1,93,73,0 script Frostia Guard NPC_ELF,{
+ mesn;
+ mesq l("You're not welcome here. Get moving.");
+ end;
+
+
+OnInit:
+ .@npcId = getnpcid(0, .name$);
+ setunitdata(.@npcId, UDT_HEADTOP, WarlordHelmet);
+ setunitdata(.@npcId, UDT_HEADMIDDLE, WarlordPlate);
+ setunitdata(.@npcId, UDT_HEADBOTTOM, NPCEyes);
+ setunitdata(.@npcId, UDT_WEAPON, JeansChaps);
+ setunitdata(.@npcId, UDT_HAIRSTYLE, 2);
+ setunitdata(.@npcId, UDT_HAIRCOLOR, 4);
+
+ .sex = G_MALE;
+ .distance = 5;
+ end;
+}
+