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author | Jesusaves <cpntb1@ymail.com> | 2019-06-18 12:47:02 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2019-06-18 12:47:02 -0300 |
commit | 616e899df241fba86956a8e0ab18ed1e9dfcef8c (patch) | |
tree | 68e775d7a935d77c1f0d9ab88c509d0506ce3c9c /npc/024-16 | |
parent | 370a52cf55826372d4ba3a4bedd73eb0ac62a8b9 (diff) | |
download | serverdata-616e899df241fba86956a8e0ab18ed1e9dfcef8c.tar.gz serverdata-616e899df241fba86956a8e0ab18ed1e9dfcef8c.tar.bz2 serverdata-616e899df241fba86956a8e0ab18ed1e9dfcef8c.tar.xz serverdata-616e899df241fba86956a8e0ab18ed1e9dfcef8c.zip |
Isbamuth won't be coming back, so even if you die after he leaves, this doesn't counts
against you. Clean up added.
Diffstat (limited to 'npc/024-16')
-rw-r--r-- | npc/024-16/king.txt | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/npc/024-16/king.txt b/npc/024-16/king.txt index ec8e21c59..001b17052 100644 --- a/npc/024-16/king.txt +++ b/npc/024-16/king.txt @@ -93,7 +93,7 @@ L_Continue: L_Campaign: .@q=getq(FrostiaQuest_Homunculus); // We probably should apply you a penalty should you flee... no? - // FIXME: If you die at Isbamuth's Challenge, YOU CANNOT TRY AGAIN!! + setq3 FrostiaQuest_Homunculus, 3; // Debug functionality if (is_staff()) { |