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author | Jesusaves <cpntb1@ymail.com> | 2021-03-02 20:47:35 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2021-03-02 20:47:35 -0300 |
commit | e4331041e246a568ba308b2a04e196fc16f87d6b (patch) | |
tree | a119489f54ba265f3b367a864b204616b789b332 /npc/024-12 | |
parent | 1112c0a81cd602eab5bd8a4cb05a7ef1ec8d3454 (diff) | |
download | serverdata-e4331041e246a568ba308b2a04e196fc16f87d6b.tar.gz serverdata-e4331041e246a568ba308b2a04e196fc16f87d6b.tar.bz2 serverdata-e4331041e246a568ba308b2a04e196fc16f87d6b.tar.xz serverdata-e4331041e246a568ba308b2a04e196fc16f87d6b.zip |
This is the biggest nerf I ever applied and it does slows down release.
It makes the crafting bonus only reach 100% for Lv 100+ equips.
Equipment of lower level will be only 50% of the crafting bonuses.
Every 20 levels will unlock a +10% of the crafting potential.
This effectively makes a reason to always seek for the highest level equips,
and the risk of having them broken.
This does not apply to Legendary Equipment and does not go past 100%.
Now, I need to find some way to compensate this nerf =/
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