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author | Jesusaves <cpntb1@ymail.com> | 2019-06-15 23:50:39 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2019-06-15 23:50:39 -0300 |
commit | 2693a7f6b5810fa37934958a3f1858dc080f84ec (patch) | |
tree | 859691b148ec8c66174ab46993cbdd25ba1566ec /npc/023-3/logic.txt | |
parent | e3f5f8f40888bc07737e3785b3490069761a0a28 (diff) | |
download | serverdata-2693a7f6b5810fa37934958a3f1858dc080f84ec.tar.gz serverdata-2693a7f6b5810fa37934958a3f1858dc080f84ec.tar.bz2 serverdata-2693a7f6b5810fa37934958a3f1858dc080f84ec.tar.xz serverdata-2693a7f6b5810fa37934958a3f1858dc080f84ec.zip |
Link Player Story 5 caves - Puzzles, Dynamics, etc. all missing, and quest
check still temporary.
Diffstat (limited to 'npc/023-3/logic.txt')
-rw-r--r-- | npc/023-3/logic.txt | 69 |
1 files changed, 69 insertions, 0 deletions
diff --git a/npc/023-3/logic.txt b/npc/023-3/logic.txt new file mode 100644 index 000000000..623b573b0 --- /dev/null +++ b/npc/023-3/logic.txt @@ -0,0 +1,69 @@ +// TMW2 scripts. +// Author: +// Jesusalva +// Description: +// 023-3 Abandoned Ice Caves Configuration File + +023-3 mapflag zone MMO + +023-3,63,220,0 script #Exit0233 NPC_HIDDEN,0,0,{ + end; + +OnTouch: + .@q=getq(General_Narrator); + .@q2=getq2(General_Narrator); + // Cheater Detected + if (.@q < 13) { + warp "Save", 0, 0; + percentheal -100, -100; + return false; + } + + mesc l("Return to Frostia's Castle?"); + if (askyesno() == ASK_YES) { + .@mapn$="024-16"; + warp .@mapn$, 30, 26; + } + closeclientdialog; + close; +} + +023-3,48,22,0 script #Finish0233 NPC_HIDDEN,0,0,{ + end; + +OnTouch: + .@q=getq(General_Narrator); + .@q2=getq2(General_Narrator); + // Cheater Detected + if (.@q < 13) { + warp "Save", 0, 0; + percentheal -100, -100; + return false; + } + + .@mapn$="001-7"; + warp .@mapn$, 91, 90; + end; +} + +001-7,91,89,0 script #Init0233 NPC_HIDDEN,0,0,{ + end; + +OnTouch: + .@q=getq(General_Narrator); + .@q2=getq2(General_Narrator); + // Cheater Detected + if (.@q < 13) { + warp "Save", 0, 0; + percentheal -100, -100; + return false; + } + if (.@q == 13) { + dispbottom lg("I'm not a coward! I must press forward!"); + end; + } + .@mapn$="023-3"; + warp .@mapn$, 48, 23; + end; +} + |