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author | Jesusaves <cpntb1@ymail.com> | 2021-11-24 03:56:00 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2021-11-24 03:56:00 -0300 |
commit | 7917866e28d5e0057ec64ef1b7c82d74d1da2ce5 (patch) | |
tree | 186c39c58b11aebd023f4974bd83199b51f5d030 /npc/018-6-1 | |
parent | b6556b944451b657993d9d7c9686dce8590bfd5e (diff) | |
download | serverdata-7917866e28d5e0057ec64ef1b7c82d74d1da2ce5.tar.gz serverdata-7917866e28d5e0057ec64ef1b7c82d74d1da2ce5.tar.bz2 serverdata-7917866e28d5e0057ec64ef1b7c82d74d1da2ce5.tar.xz serverdata-7917866e28d5e0057ec64ef1b7c82d74d1da2ce5.zip |
Add Story Mode when first interacting with Benjamin - the dialog is important.
Diffstat (limited to 'npc/018-6-1')
-rw-r--r-- | npc/018-6-1/main.txt | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/npc/018-6-1/main.txt b/npc/018-6-1/main.txt index 3a8744390..b40a9b992 100644 --- a/npc/018-6-1/main.txt +++ b/npc/018-6-1/main.txt @@ -151,6 +151,9 @@ OnInit: close; OnMain: + setpcblock(PCBLOCK_HARD, true); + mesc l("STORY MODE ENABLED. Monsters won't attack you, so you can read without worries."), 1; + next; mesn l("Wounded Soldier"); mesq l("Hey, you! Are you here on Kenton's orders?!"); next; @@ -175,6 +178,7 @@ OnMain: mesc l("With a wave, Benjamin returns to report Kenton about the outcome."); setq3 LoFQuest_Barbara, 1; disablenpc instance_npcname(.name$); // NPC will now go to rest + setpcblock(PCBLOCK_HARD, false); close; OnInit: |