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authorJesusaves <cpntb1@ymail.com>2018-12-20 03:18:08 -0200
committerJesusaves <cpntb1@ymail.com>2018-12-20 03:18:08 -0200
commit5283412ef1777f90b9b9b7c96c1c5c1444ee87e8 (patch)
tree25f61e1e70ef3f6bdb46b16c0e86e1e7b4dff1e1 /npc/018-2-1
parent0f321201efd09f29e67e112b4bf403513f152bce (diff)
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Refactor hero coins drop chances. Beware, very high values added.
Diffstat (limited to 'npc/018-2-1')
-rw-r--r--npc/018-2-1/warps.txt5
1 files changed, 3 insertions, 2 deletions
diff --git a/npc/018-2-1/warps.txt b/npc/018-2-1/warps.txt
index 3ac498b4f..7a2dc7419 100644
--- a/npc/018-2-1/warps.txt
+++ b/npc/018-2-1/warps.txt
@@ -94,9 +94,10 @@ OnTouch:
mes l("The monsters on each Heroes Hold Dungeon will drop @@, a coin which can only be found here.", getitemlink(HeroCoin));
next;
mesn;
- mes l("Use these coins to exchange for stuff. But beware: Each dungeon difficulty will increase the coin drop in a order of magnitude.");
+ mes l("Use these coins to exchange for stuff. But beware: Each dungeon difficulty will increase the coin drop in the square value of previous.");
next;
- mes l("This means that if you drop a coin on Advanced Dungeon, 100 coins will be dropped instead.");
+ mes l("This means that if you drop a coin on Advanced Dungeon, 4 coins will be dropped instead. On Expert, that would be 8.");
+ mes l("Needless to say, monsters from Expert Dungeon usually drops more often than the ones from Advanced Dungeon.");
next;
mesn;
mes l(".:: Victory Conditions ::.");