summaryrefslogtreecommitdiff
path: root/npc/017-5
diff options
context:
space:
mode:
authorJesusaves <cpntb1@ymail.com>2018-07-14 18:08:59 -0300
committerJesusaves <cpntb1@ymail.com>2018-07-14 18:08:59 -0300
commitc1a5b3f0108a79b50319b241a838dfb981569614 (patch)
treebf40d8bb97f0045a0173398fcdfc367c418cf4c2 /npc/017-5
parent7cfa4a21a3a4eef870f1b664a1009f77d6726d9a (diff)
downloadserverdata-c1a5b3f0108a79b50319b241a838dfb981569614.tar.gz
serverdata-c1a5b3f0108a79b50319b241a838dfb981569614.tar.bz2
serverdata-c1a5b3f0108a79b50319b241a838dfb981569614.tar.xz
serverdata-c1a5b3f0108a79b50319b241a838dfb981569614.zip
Make Maps, add model on 017-3 for coding sake
Diffstat (limited to 'npc/017-5')
-rw-r--r--npc/017-5/_import.txt4
-rw-r--r--npc/017-5/_warps.txt3
-rw-r--r--npc/017-5/nahrec.txt4
3 files changed, 9 insertions, 2 deletions
diff --git a/npc/017-5/_import.txt b/npc/017-5/_import.txt
new file mode 100644
index 000000000..3c5b312d2
--- /dev/null
+++ b/npc/017-5/_import.txt
@@ -0,0 +1,4 @@
+// Map 017-5: LoF Weapon Smith & Shop
+// This file is generated automatically. All manually added changes will be removed when running the Converter.
+"npc/017-5/_warps.txt",
+"npc/017-5/nahrec.txt",
diff --git a/npc/017-5/_warps.txt b/npc/017-5/_warps.txt
new file mode 100644
index 000000000..df2913260
--- /dev/null
+++ b/npc/017-5/_warps.txt
@@ -0,0 +1,3 @@
+// This file is generated automatically. All manually added changes will be removed when running the Converter.
+// Map 017-5: LoF Weapon Smith & Shop warps
+017-5,23,34,0 warp #017-5_23_34 0,0,017-1,133,156
diff --git a/npc/017-5/nahrec.txt b/npc/017-5/nahrec.txt
index 54ea9044a..5c10bfd24 100644
--- a/npc/017-5/nahrec.txt
+++ b/npc/017-5/nahrec.txt
@@ -4,10 +4,10 @@
// Jesusalva
// Description:
// General Purpose Blacksmith
-// TODO: Shield building on market square
// TODO: Mylarin Dust for THE EPISODE. This means Savior Pants is part of THE EPISODE
+// TODO: Silversmith on 24, 25
-017-5,0,0,0 script Nahrec NPC_PLAYER,{
+017-5,44,24,0 script Nahrec NPC_PLAYER,{
// blacksmith_create( BaseItem1, Amount, BaseItem2, Amount, PrizeItem, Price )
function blacksmith_create {
.@base1=getarg(0);