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author | Jesusaves <cpntb1@ymail.com> | 2018-07-14 18:08:59 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2018-07-14 18:08:59 -0300 |
commit | c1a5b3f0108a79b50319b241a838dfb981569614 (patch) | |
tree | bf40d8bb97f0045a0173398fcdfc367c418cf4c2 /npc/017-5 | |
parent | 7cfa4a21a3a4eef870f1b664a1009f77d6726d9a (diff) | |
download | serverdata-c1a5b3f0108a79b50319b241a838dfb981569614.tar.gz serverdata-c1a5b3f0108a79b50319b241a838dfb981569614.tar.bz2 serverdata-c1a5b3f0108a79b50319b241a838dfb981569614.tar.xz serverdata-c1a5b3f0108a79b50319b241a838dfb981569614.zip |
Make Maps, add model on 017-3 for coding sake
Diffstat (limited to 'npc/017-5')
-rw-r--r-- | npc/017-5/_import.txt | 4 | ||||
-rw-r--r-- | npc/017-5/_warps.txt | 3 | ||||
-rw-r--r-- | npc/017-5/nahrec.txt | 4 |
3 files changed, 9 insertions, 2 deletions
diff --git a/npc/017-5/_import.txt b/npc/017-5/_import.txt new file mode 100644 index 000000000..3c5b312d2 --- /dev/null +++ b/npc/017-5/_import.txt @@ -0,0 +1,4 @@ +// Map 017-5: LoF Weapon Smith & Shop +// This file is generated automatically. All manually added changes will be removed when running the Converter. +"npc/017-5/_warps.txt", +"npc/017-5/nahrec.txt", diff --git a/npc/017-5/_warps.txt b/npc/017-5/_warps.txt new file mode 100644 index 000000000..df2913260 --- /dev/null +++ b/npc/017-5/_warps.txt @@ -0,0 +1,3 @@ +// This file is generated automatically. All manually added changes will be removed when running the Converter. +// Map 017-5: LoF Weapon Smith & Shop warps +017-5,23,34,0 warp #017-5_23_34 0,0,017-1,133,156 diff --git a/npc/017-5/nahrec.txt b/npc/017-5/nahrec.txt index 54ea9044a..5c10bfd24 100644 --- a/npc/017-5/nahrec.txt +++ b/npc/017-5/nahrec.txt @@ -4,10 +4,10 @@ // Jesusalva // Description: // General Purpose Blacksmith -// TODO: Shield building on market square // TODO: Mylarin Dust for THE EPISODE. This means Savior Pants is part of THE EPISODE +// TODO: Silversmith on 24, 25 -017-5,0,0,0 script Nahrec NPC_PLAYER,{ +017-5,44,24,0 script Nahrec NPC_PLAYER,{ // blacksmith_create( BaseItem1, Amount, BaseItem2, Amount, PrizeItem, Price ) function blacksmith_create { .@base1=getarg(0); |