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authorJesusaves <cpntb1@ymail.com>2018-09-13 10:30:58 -0300
committerJesusaves <cpntb1@ymail.com>2018-09-13 10:30:58 -0300
commit2ee39b2708f609d0e91e8d2c2217207ca64795f1 (patch)
treeaca5e4621b4f434620185ee58afb601a05174e31 /npc/015-2
parent29c71ff3e629de9f640735319a6e4af8e4cb4520 (diff)
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If you don't level up your merc/thief rank, you'll have a certain penalty.
You'll only keep 5% from excessive experience (to keep balance)
Diffstat (limited to 'npc/015-2')
-rw-r--r--npc/015-2/ben.txt1
1 files changed, 1 insertions, 0 deletions
diff --git a/npc/015-2/ben.txt b/npc/015-2/ben.txt
index b8dc4982f..9852ffa48 100644
--- a/npc/015-2/ben.txt
+++ b/npc/015-2/ben.txt
@@ -30,6 +30,7 @@ L_Quest:
next;
if (THIEF_EXP > (THIEF_RANK*2)**5) {
THIEF_EXP-=(THIEF_RANK*2)**5;
+ THIEF_EXP=(THIEF_EXP/20); // Penalty for postponing rank up (you keep 5%)
THIEF_RANK+=1;
mesn;
mesq l("Congrats! You rank up! You are now a(n) @@!", thiefrank());