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authorJesusaves <cpntb1@ymail.com>2019-09-13 22:16:22 -0300
committerJesusaves <cpntb1@ymail.com>2019-09-13 22:16:22 -0300
commitaca3e74dcd7054de0297c5e3edcd2a2c6f9a1a7d (patch)
tree51164e6423976dcc9a9bd624a29dd7638c1a520b /npc/015-2/lordcave.txt
parent18d3abc50c3660d2e20535076ba163ca149955c4 (diff)
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Bandit Lord: Do not fire the event if Bandit Lord dies AFTER you
Diffstat (limited to 'npc/015-2/lordcave.txt')
-rw-r--r--npc/015-2/lordcave.txt2
1 files changed, 1 insertions, 1 deletions
diff --git a/npc/015-2/lordcave.txt b/npc/015-2/lordcave.txt
index 661a37636..6303b2c19 100644
--- a/npc/015-2/lordcave.txt
+++ b/npc/015-2/lordcave.txt
@@ -19,7 +19,7 @@ L_Summon:
OnLordDeath:
.@q=getq(HurnscaldQuest_Bandits);
- if (.@q == 6) {
+ if (.@q == 6 && !ispcdead()) {
setq HurnscaldQuest_Bandits, 7;
dispbottom l("Phew! The Bandit Lord was killed.");
}