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authorJesusaves <cpntb1@ymail.com>2019-06-05 13:20:03 -0300
committerJesusaves <cpntb1@ymail.com>2019-06-05 13:20:03 -0300
commitcc8218d431f2a4b576d5357ca8a7b404df2b1712 (patch)
treeb180e7af58e70b29071b2d8db16702c5fff4573b /npc/014-5-1
parent3b5afe2a615478c1edff0f83b8af7a0e8334af73 (diff)
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Update Sagratha and Injuried Mouboo so these quests complete themselves.
Diffstat (limited to 'npc/014-5-1')
-rw-r--r--npc/014-5-1/sagratha.txt68
1 files changed, 61 insertions, 7 deletions
diff --git a/npc/014-5-1/sagratha.txt b/npc/014-5-1/sagratha.txt
index b84e6c6ff..f59e277c9 100644
--- a/npc/014-5-1/sagratha.txt
+++ b/npc/014-5-1/sagratha.txt
@@ -56,6 +56,14 @@ function script SaggyMobCount {
goto L_Unhappy;
.@q=getq(HurnscaldQuest_Sagratha);
+ .@m=getq(HurnscaldQuest_InjuriedMouboo);
+
+ // Safety - Impossible Situation
+ if (.@m < 2 || .@m > 3 || .@q < 6) {
+ Exception("Player found cheating/breaking the rules. Character banned. Please contact GM Staff if you believe this is an error.", RB_DEFAULT|RB_SPEECH);
+ atcommand "@jail 7h "+strcharinfo(0);
+ close;
+ }
mesn;
@@ -69,12 +77,11 @@ function script SaggyMobCount {
mesq l("Hello.");
next;
- if (.@q == 6)
+ if (.@m == 2 && .@q == 6)
goto L_Reward;
+ if (.@q == 6)
+ goto L_Finish;
- // TODO: What's your name etc etc - Maybe before the dialog, in the dungeon
- // TODO: Handle the curse (menu option)
- // TODO: Collect reward (set quest status to 7)
// TODO: Allow to return to the Sealed Shrine
// TODO: Learn Magic
// TODO: Request help with stuff (eg. protecting mouboos?)
@@ -83,6 +90,46 @@ function script SaggyMobCount {
close;
+L_Finish:
+ // WHAT
+ if (.@m != 3) {
+ Exception("Player found cheating/breaking the rules. Character banned. Please contact GM Staff if you believe this is an error.", RB_DEFAULT|RB_SPEECH);
+ atcommand "@jail 7h "+strcharinfo(0);
+ close;
+ }
+ mesn;
+ mesq l("I haven't thanked you yet.");
+ next;
+ select
+ l("You're welcome."),
+ l("For the rescue? You didn't seemed to be in need of aid."),
+ l("Yes, I'm awesome, praise me more."),
+ l("For the mouboo? I was only doing my duty.");
+ mes "";
+ mesn;
+ if (@menu != 4)
+ mesq l("Not for that! For helping out the injuried mouboo, of course.");
+ else
+ mesq l("Hmpf, it's good to see you're at least trying to follow Wyara's example.");
+ next;
+ mesn;
+ mesq l("Anyway, Wyara told me about the assassins. I'm surprised they followed me until the ruins.");
+ next;
+ mesn;
+ mesq l("I thought I would be safe in the shrine, but seems like they are after the Moubootaur. Great danger will befall all forest creatures if they accomplish that.");
+ next;
+ mesn;
+ mesq l("This will affect humans, too, so don't act as if it is not your bussiness either.");
+ next;
+ mesn;
+ mesq l("For now, take this @@. I hope that you will use this power for something good now.", getitemlink(AlchemyBlueprintB));
+ inventoryplace AlchemyBlueprintB, 1;
+ getitem AlchemyBlueprintB, 1;
+ getexp 24000, 0; // ~70% from level 40 (quest estimate level)
+ Zeny+=3000; // About 50 carps sold
+ setq HurnscaldQuest_Sagratha, 7;
+ close;
+
L_Reward:
select
l("Hi! My name is @@.", strcharinfo(0)),
@@ -126,13 +173,20 @@ L_Reward:
mesq l("The curse was done by nobody less than... the Moubootaur.");
next;
mesn;
- mesq l("");
+ mesq l("Well. I'll take care of that, don't worry with that.");
+ next;
+ mesn;
+ mesq l("It's my duty to protect the beings in the forest... Not all of them are monsters as @@s like you think.", get_race());
+ compareandsetq HurnscaldQuest_InjuriedMouboo, 3;
close;
L_HatAttack:
mesn;
mesc l("@@ seems to be trembling with disgust as she stares at your headgear.", .name$);
- mes l("\"Do you think that is funny?\" she snarls.");
+ next;
+ mesn;
+ mesq l("Do you think that is funny?");
+ mesc l("@@ snarls.", .name$);
next;
mesn;
mesq l("You have no idea what that poor creature felt!");
@@ -141,7 +195,7 @@ L_HatAttack:
mesc l("She snaps her fingers.");
mesq l("Let me show you...");
specialeffect 312, SELF, getcharid(3);
- heal -300, 0;
+ percentheal -30, 0;
close;
L_Unhappy: