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author | Jesusaves <cpntb1@ymail.com> | 2018-06-14 08:50:42 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2018-06-14 08:50:42 -0300 |
commit | bdb035187978df6d2057bdc429c3c3570df4104b (patch) | |
tree | 03713d8e8cc53b146b15fb3fc1d03b74fdb153b1 /npc/014-3 | |
parent | 9d9b30bf3a94fe7a0cfcf916cfa4d3dadf984d9c (diff) | |
download | serverdata-bdb035187978df6d2057bdc429c3c3570df4104b.tar.gz serverdata-bdb035187978df6d2057bdc429c3c3570df4104b.tar.bz2 serverdata-bdb035187978df6d2057bdc429c3c3570df4104b.tar.xz serverdata-bdb035187978df6d2057bdc429c3c3570df4104b.zip |
Add templates for Hinnak and Oscar, make maps
Diffstat (limited to 'npc/014-3')
-rw-r--r-- | npc/014-3/_import.txt | 1 | ||||
-rw-r--r-- | npc/014-3/_mobs.txt | 1 | ||||
-rw-r--r-- | npc/014-3/oscar.txt | 36 |
3 files changed, 38 insertions, 0 deletions
diff --git a/npc/014-3/_import.txt b/npc/014-3/_import.txt index 38507716e..bfb200d19 100644 --- a/npc/014-3/_import.txt +++ b/npc/014-3/_import.txt @@ -2,3 +2,4 @@ // This file is generated automatically. All manually added changes will be removed when running the Converter. "npc/014-3/_mobs.txt", "npc/014-3/_warps.txt", +"npc/014-3/oscar.txt", diff --git a/npc/014-3/_mobs.txt b/npc/014-3/_mobs.txt index 26a7c88ad..57e5bba6e 100644 --- a/npc/014-3/_mobs.txt +++ b/npc/014-3/_mobs.txt @@ -4,3 +4,4 @@ 014-3,146,131,70,21 monster Forest Mushroom 1060,9,60000,45000 014-3,122,121,90,35 monster Squirrel 1032,26,30000,42000 014-3,62,101,37,32 monster Centaur 1139,4,60000,60000 +014-3,192,94,22,15 monster Pinkie 1132,6,30000,90000 diff --git a/npc/014-3/oscar.txt b/npc/014-3/oscar.txt new file mode 100644 index 000000000..acfc5b03f --- /dev/null +++ b/npc/014-3/oscar.txt @@ -0,0 +1,36 @@ +// TMW2 Script +// Author: +// Jesusalva +// Description: +// Hurnscald farmer + +014-3,187,84,0 script Oscar NPC_RAIJIN,{ + .@q1=getq(HurnscaldQuest_Farmers); + .@q2=getq2(HurnscaldQuest_Farmers); + mesn; + if (strcharinfo(0) == $MOST_HEROIC$) mesq l("Ah, if it isn't @@? You're the talk of the town!", $MOST_HEROIC$); + if (strcharinfo(0) == $MOST_HEROIC$) next; + if (.@q1 < 2) goto L_Hinnak; + + +L_Hinnak: + mesq l("Don't bother me, I'm busy right now. Since the Monster King left, I barely got a night of rest..."); + close; + +L_Close: + close; + +OnInit: + .@npcId = getnpcid(0, .name$); + setunitdata(.@npcId, UDT_HEADTOP, RiceHat); + setunitdata(.@npcId, UDT_HEADMIDDLE, MoonshroomRobe); + setunitdata(.@npcId, UDT_HEADBOTTOM, TulimsharGuardBoots); + setunitdata(.@npcId, UDT_WEAPON, CottonTrousers); + setunitdata(.@npcId, UDT_HAIRSTYLE, 2); + setunitdata(.@npcId, UDT_HAIRCOLOR, 0); + + .sex = G_MALE; + .distance = 5; + end; +} + |