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authorJesusaves <cpntb1@ymail.com>2019-03-13 09:45:01 -0300
committerJesusaves <cpntb1@ymail.com>2019-03-13 09:45:01 -0300
commit0e6ee986dccd10a025088711a5bb58756bd70bcc (patch)
treeb0b11ae3efe297943cf5db4ff5d166917cd38b12 /npc/012-8
parent9dd7472d72c318c2b4f30f8c806872fc0ca9b6fe (diff)
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Implement Alchemy System for Xanthem's House.
Now he only needs to buy--err, find the recipes :>
Diffstat (limited to 'npc/012-8')
-rw-r--r--npc/012-8/utils.txt9
1 files changed, 7 insertions, 2 deletions
diff --git a/npc/012-8/utils.txt b/npc/012-8/utils.txt
index e8c5ceb9a..c1f3a9c51 100644
--- a/npc/012-8/utils.txt
+++ b/npc/012-8/utils.txt
@@ -83,8 +83,13 @@ OnInit:
012-8,29,24,0 script Cauldron#RES_0128 NPC_NO_SPRITE,{
- npctalk l("Alchemy system Not Yet Implemented - Blame Jesusalva");
- end;
+ //npctalk l("Alchemy system Not Yet Implemented - Blame Jesusalva");
+ mesc l("What will you brew today?");
+ if (AlchemySystem(CRAFT_PLAYER))
+ mesc l("Success!"), 3;
+ else
+ mesc l("That didn't work!"), 1;
+ close;
OnInit:
.distance=3;