diff options
author | Jesusaves <cpntb1@ymail.com> | 2018-06-01 21:16:39 -0300 |
---|---|---|
committer | Jesusaves <cpntb1@ymail.com> | 2018-06-01 21:16:39 -0300 |
commit | 16977efffc0da9da1a9f660edca15325fcf6661d (patch) | |
tree | e13564e3c56003bd0179cdaf40575ff43a9b16df /npc/012-1/richard.txt | |
parent | b3179a24afdada3904dfbc4fe925e5def5f405da (diff) | |
download | serverdata-16977efffc0da9da1a9f660edca15325fcf6661d.tar.gz serverdata-16977efffc0da9da1a9f660edca15325fcf6661d.tar.bz2 serverdata-16977efffc0da9da1a9f660edca15325fcf6661d.tar.xz serverdata-16977efffc0da9da1a9f660edca15325fcf6661d.zip |
Basic stuff Hurnscald needs (bank, traveler, Soul Menhir), mapflags, make maps
Diffstat (limited to 'npc/012-1/richard.txt')
-rw-r--r-- | npc/012-1/richard.txt | 154 |
1 files changed, 154 insertions, 0 deletions
diff --git a/npc/012-1/richard.txt b/npc/012-1/richard.txt new file mode 100644 index 000000000..c71febd13 --- /dev/null +++ b/npc/012-1/richard.txt @@ -0,0 +1,154 @@ +// TMW-2 Script. +// Author: +// Saulc +// Jesusalva + +012-1,65,64,0 script Richard NPC_LLOYD,{ + +// Evol scripts. +// Authors: +// gumi +// Reid +// Description: +// banker NPC. + + + function explain_guild { + speech S_LAST_NEXT, + l("The guild is in charge of the commerce regularization throughout Hurnscald and its surroundings."), + l("With the help of the town hall we organize some auction and we help local merchants to launch their businesses."), + l("We also feature some services like a storage and a bank for members."), + l("Registration is open to everybody, but newcomers need to pay a fee for all of the paperwork."); + + narrator S_FIRST_BLANK_LINE, + l("The bank and item storage is shared between all characters within a same account."), + l("With it, you can safely move items and funds between your characters."), + l("To move between characters that are on different accounts, you have to use the Trade function."); + return; + } + + function first_visit { + speech S_LAST_NEXT, + l("Welcome!"), + l("My name is @@, I am a representative of the Merchant Guild on Hurnscald.", .name$); + + select(l("My name is @@...", strcharinfo(0))); + + speech S_FIRST_BLANK_LINE | S_LAST_NEXT, + l("\"@@\", I like this name!", strcharinfo(0)), + l("Oh, wait a second..."); + narrator S_LAST_NEXT, + l("@@ is searching something in his book.", .name$); + speech S_LAST_NEXT, + l("I see."), + lg("You are new around here, right?"); + + if (select(l("How do you know?"), l("Yes I am.")) == 1) + { + speech S_FIRST_BLANK_LINE | S_LAST_NEXT, + l("Oh, it is simple. I have on this book the names of every citizen of Hurnscald and its surroundings."), + l("And I have no mention of a so called \"@@\" on it!", strcharinfo(0)); + } + else + { + speech S_FIRST_BLANK_LINE | S_LAST_NEXT, + l("I knew it!"); + } + + speech S_LAST_NEXT, + l("Let me explain to you what the Merchant Guild is for."); + + explain_guild; + next; + + .@price = 12000; + speech S_LAST_NEXT, + l("The fee is of @@ GP. So, do you want to register?", .@price); + + switch (select(l("Yes."), + l("I don't have the time now."))) + { + case 1: + if (Zeny < .@price) + { + speech S_FIRST_BLANK_LINE | S_LAST_NEXT, + l("You do not seem to have enough money, come back later!"); + } + else + { + Zeny = Zeny - .@price; + setq ArtisQuests_Lloyd, 1; + speech S_FIRST_BLANK_LINE | S_LAST_NEXT, + l("Perfect!"), + l("I wrote your name on the book, you are now free to use the storage and bank services."); + } + break; + case 2: + break; + } + + return; + } + + + if (getq(ArtisQuests_Lloyd) == 0) { + first_visit; + + closedialog; + goodbye; + close; + } + + speech S_LAST_NEXT, + l("Welcome to the Merchant Guild of Hurnscald."), + l("What do you want today?"); + + do + { + + select + l("I would like to store some items."), + l("I would like to perform money transactions."), + l("What is this guild for?"), + l("Bye."); + + switch (@menu) + { + case 1: + openstorage; + closedialog; + close; + break; + case 2: + MerchantGuild_Bank; + break; + case 3: + mes ""; + explain_guild; + break; + } + if (@menu != 4) + { + speech S_FIRST_BLANK_LINE | S_LAST_NEXT | S_NO_NPC_NAME, + l("Something else?"); + } + } while (@menu != 4); + + closedialog; + goodbye; + close; + +OnInit: + .sex = G_MALE; + .distance = 4; + end; + +OnPCLoginEvent: + checkclientversion; + if (#MerchantBank) + { + BankVault += max(0, #MerchantBank); + #MerchantBank = 0; + } + end; +} |