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authorJesusaves <cpntb1@ymail.com>2018-06-19 01:03:33 -0300
committerJesusaves <cpntb1@ymail.com>2018-06-19 01:03:33 -0300
commit644aaca859564f7769378c13a668be43e648aa8b (patch)
treed259b3079f322dc7e39173bf8d1c24b9e2d31408 /npc/009-1
parentcd28a64e873036e773cbaad459debc76099be48d (diff)
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Tier 2 Advancement Quest Sketch
Diffstat (limited to 'npc/009-1')
-rw-r--r--npc/009-1/barzil.txt12
1 files changed, 12 insertions, 0 deletions
diff --git a/npc/009-1/barzil.txt b/npc/009-1/barzil.txt
index c1019714e..0802556d4 100644
--- a/npc/009-1/barzil.txt
+++ b/npc/009-1/barzil.txt
@@ -5,9 +5,21 @@
// PS. move to indoors
009-1,44,48,0 script Barzil NPC_LLOYD,{
+ if (ST_TIER == 2 && gettimetick(2) < QUEST_ELEVARTEMPO) goto L_Tier2;
Banker(.name$, "Halinarzo", 13000);
close;
+L_Tier2:
+ mesn strcharinfo(0);
+ mesq l("I need my master's @@, fast!", getitemlink(SunnyCrystal));
+ next;
+ mesn;
+ mesq l("Of course! Quick, take it!!");
+ inventoryplace SunnyCrystal, 1;
+ ST_TIER=3;
+ getitem SunnyCrystal, 1;
+ close;
+
OnInit:
.sex = G_MALE;
.distance = 4;