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authorJesusaves <cpntb1@ymail.com>2018-07-03 18:10:28 -0300
committerJesusaves <cpntb1@ymail.com>2018-07-03 18:10:28 -0300
commita35c646fee0d3733f8f1a67f65a4bcd6103f7971 (patch)
treece2ebc618c6dec937a3f6a5e2cbab19925df06be /npc/008-2
parent387a2192e2d96893d558ea1c95a1d1b124666bc0 (diff)
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Fix second boss spawn point of Second Dungeon - Party Lair
Diffstat (limited to 'npc/008-2')
-rw-r--r--npc/008-2/master.txt2
1 files changed, 1 insertions, 1 deletions
diff --git a/npc/008-2/master.txt b/npc/008-2/master.txt
index ea8d1d769..88aca8f83 100644
--- a/npc/008-2/master.txt
+++ b/npc/008-2/master.txt
@@ -99,7 +99,7 @@ OnTouch:
// TODO: Instance for party
// TODO: Second Floor
npctalk l("@@: Fight!", getpartyname(getcharid(1)));
- monster "008-2", rand(37,54), rand(109,122), "Second Dungeon Boss", BanditLord, 1, "Second Dungeon Master::OnBossDeath";
+ monster "008-2", rand(74,84), rand(241,250), "Second Dungeon Boss", BanditLord, 1, "Second Dungeon Master::OnBossDeath";
close;