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author | Jesusaves <cpntb1@ymail.com> | 2018-05-27 23:13:22 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2018-05-27 23:13:22 -0300 |
commit | ea681c27256664381230ec80c545f942096d2444 (patch) | |
tree | 35a41a0bb6fb4908e37a95ec99b332ea134fade0 /npc/007-1 | |
parent | 80f3ee4396dd6ed0752a347caf6f5aa5aca67e4b (diff) | |
download | serverdata-ea681c27256664381230ec80c545f942096d2444.tar.gz serverdata-ea681c27256664381230ec80c545f942096d2444.tar.bz2 serverdata-ea681c27256664381230ec80c545f942096d2444.tar.xz serverdata-ea681c27256664381230ec80c545f942096d2444.zip |
Improve tycoon
Diffstat (limited to 'npc/007-1')
-rw-r--r-- | npc/007-1/tycoon.txt | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/npc/007-1/tycoon.txt b/npc/007-1/tycoon.txt index 23ba30ab3..f34bd25f5 100644 --- a/npc/007-1/tycoon.txt +++ b/npc/007-1/tycoon.txt @@ -72,7 +72,7 @@ L_Purge: mesq l("Ah! I know. Kill 10 @@. They usually are near the mine's inn.", getmonsterlink(Ratto)); setq MineQuest_Tycoon, 1, 0; } else if (.@q == 1) { - mesq l("You are killing @@. They usually are near the mine's Inn.", getmonsterlink(Ratto)); + mesq l("You are killing @@/10 @@. They usually are near the mine's Inn.", .@k, getmonsterlink(Ratto)); } else if (.@q == 2) { mesq l("Good job! Here is your reward! (50 xp 50 gp)"); getexp 50, 0; @@ -86,7 +86,7 @@ L_Purge: } else if (.@q == 3 && BaseLevel < 19) { mesq l("You are too weak for my task, please come back later with some levels."); } else if (.@q == 4) { - mesq l("You are killing @@ at the cave. Good progress!", getmonsterlink(CaveMaggot)); + mesq l("You are killing @@/25 @@ at the cave. Good progress!", getmonsterlink(CaveMaggot)); } else if (.@q == 5) { mesq l("Perfect! Here is your reward! (220 xp 150 gp)"); getexp 220, 0; @@ -100,7 +100,7 @@ L_Purge: } else if (.@q == 6 && BaseLevel < 24) { mesq l("You are too weak for my task, please come back later with some levels."); } else if (.@q == 7) { - mesq l("You are killing @@ at the cave.", getmonsterlink(CaveSnake)); + mesq l("You are killing @@/50 @@ at the cave.", .@k, getmonsterlink(CaveSnake)); } else if (.@q == 8) { mesq l("I hope you got a Jean Shorts, but that depends on luck. Anyway, here is your reward. (1300 xp 350 gp)"); getexp 1300, 0; @@ -114,7 +114,7 @@ L_Purge: } else if (.@q == 9 && BaseLevel < 29) { mesq l("You are too weak for my task, please come back later with some levels."); } else if (.@q == 10) { - mesq l("You are killing @@. It's still in progress.", getmonsterlink(RedScorpion)); + mesq l("You are killing @@/100 @@. It's still in progress.", .@k, getmonsterlink(RedScorpion)); } else if (.@q == 11) { mesq l("Congratulations! Here is your reward, a @@!", getitemlink(MinerHat)); mesq l("Mining opearations advance steadly day by day with your help, thanks! Maybe one day, we find a Mana Stone here!"); @@ -122,12 +122,12 @@ L_Purge: getitem MinerHat, 1; setq MineQuest_Tycoon, 12, 0; } else if (.@q == 12 && BaseLevel >= 34) { - mesq l("The last task I could give you is to exterminate @@. They actually stop miners progress on the mine.", getmonsterlink(BlackScorpion)); + mesq l("The last task I could give you is to exterminate 200 @@. They actually stop miners progress on the mine.", getmonsterlink(BlackScorpion)); setq MineQuest_Tycoon, 13, 0; } else if (.@q == 12 && BaseLevel < 34) { mesq l("You are too weak for my last task, please come back later with some levels."); } else if (.@q == 13) { - mesq l("You are killing @@ at the cave.", getmonsterlink(BlackScorpion)); + mesq l("You are killing @@/200 @@ at the cave.", .@k, getmonsterlink(BlackScorpion)); } else if (.@q == 14) { mesq l("Wow! You did it! I do not think anyone else could have done that."); mesq l("Here, take this @@ - you deserve it! And here is 5.000 GP and 9.000 XP.", getitemlink(Ruby)); @@ -280,9 +280,9 @@ OnKillBlackScorpion: OnInit: .@npcId = getnpcid(0, .name$); - setunitdata(.@npcId, UDT_HEADTOP, ArtisTankTop); - setunitdata(.@npcId, UDT_HEADMIDDLE, BromenalPants); - setunitdata(.@npcId, UDT_HEADBOTTOM, MinerHat); + setunitdata(.@npcId, UDT_HEADTOP, MinerHat); + setunitdata(.@npcId, UDT_HEADMIDDLE, ArtisTankTop); + setunitdata(.@npcId, UDT_HEADBOTTOM, BromenalPants); setunitdata(.@npcId, UDT_WEAPON, DeepBlackBoots); setunitdata(.@npcId, UDT_HAIRSTYLE, 19); setunitdata(.@npcId, UDT_HAIRCOLOR, 8); |