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authorSaulc <lucashelaine14@gmail.com>2018-06-17 10:45:54 +0000
committerSaulc <lucashelaine14@gmail.com>2018-06-17 10:45:54 +0000
commit2b81e710ba2ffa14ca9c7e096be765147b5dc637 (patch)
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name skydg.txt -> caelum.txt
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diff --git a/npc/007-1/skydg.txt b/npc/007-1/skydg.txt
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-// TMW2 Script
-// Author:
-// SkyDragon!
-// Reviewer:
-// Jesusalva
-// Description:
-// Miner
-
-007-1,165,144,0 script Miner#SkyDG NPC_PLAYER,{
- .@Miner = getq(MineQuests_Miner);
- if (BaseLevel < 25) goto L_TooWeak;
- if (.@Miner == 1) goto L_Check;
- if (.@Miner == 2) goto L_Complete;
-
-L_GiveTask:
- mesn;
- mesq lg("Hello, wanderer!");
- next;
- mesq l("How did you end up here?");
- next;
-
- menu
- l("To be honest, I don't know. I was only walking, seeking for adventure!"), L_Quest,
- l("It's none of your business."), L_Quit;
-
-
-L_Quest:
- mes "";
- mesn;
- mesq l("You perchance said in adventure? Then you've came to the right place! I can ask you for some stuff, and in exchange, I'll give some useful gloves!");
- next;
-
- menu
- l("Really? What do you need?"), L_Start,
- l("Better do this some other time..."), L_Quit;
-
-
-L_Start:
- setq MineQuests_Miner, 1;
- mes "";
- mesn;
- mesq l("Ok, what I need is:");
- goto L_Lista;
-
-L_Quit:
- mes "";
- mesn;
- mesq l("Alright.");
- close;
-
-L_Lista:
- mes "";
- mesn;
- mes " * 25 " + getitemlink(MaggotSlime);
- mes " * 20 " + getitemlink(BugLeg);
- mes " * 08 " + getitemlink(RedScorpionStinger);
- mes " * 15 " + getitemlink(BatWing);
- mes " * 10 " + getitemlink(BatTeeth);
- mes " * 10 " + getitemlink(CactusDrink);
- mes " * 03 " + getitemlink(ScorpionClaw);
- close;
-
-L_Check:
- mesn;
- mesq l("Did you brought me everything I asked for?");
- next;
- menu
- l("Yes!"), L_Give,
- l("I forgot what you need!"), L_Lista,
- l("No!"), L_Quit;
-
-L_Give:
- if (
- countitem(MaggotSlime) < 25 ||
- countitem(BugLeg) < 20 ||
- countitem(RedScorpionStinger) < 8 ||
- countitem(BatWing) < 15 ||
- countitem(BatTeeth) < 10 ||
- countitem(CactusDrink) < 10 ||
- countitem(ScorpionClaw) < 3
- ) goto L_Lying;
-
- inventoryplace MinerGloves, 1;
-
- delitem(MaggotSlime, 25);
- delitem(BugLeg, 20);
- delitem(RedScorpionStinger, 8);
- delitem(BatWing, 15);
- delitem(BatTeeth, 10);
- delitem(CactusDrink, 10);
- delitem(ScorpionClaw, 3);
-
- getitem(MinerGloves, 1);
- getexp(350, 0);
- setq(MineQuests_Miner, 2);
-
- mes "";
- mesn;
- mesq l("Here, all yours. Thank you.");
- close;
-
-L_Complete:
- mesn;
- mesq l("Wandering too much? Take care to don't get lost.");
- close;
-
-// Funnier to write than to read, but the player lied. :angel:
-L_Lying:
- mesn;
- mesq l("No no no, that's wrong.");
- next;
- mes col("The miner goes to count your stuff again.", 9);
- next;
- mes col("And again.", 9);
- next;
- mes col("And again, and again.", 9);
- next;
- mes col("And again, and again, again.", 9);
- next;
- mes col("You wonder, maybe he entered on an infinite loop? Hellooo, anybody home?", 9);
- next;
- mesn;
- mesq l("No no no, you don't have everything I've asked for!");
- next;
- goto L_Lista;
-
-L_TooWeak:
- mesn;
- mesq l("Wanderer, here is dangerous! Go back!");
- close;
-
-OnInit:
- .@npcId = getnpcid(0, .name$);
- setunitdata(.@npcId, UDT_HEADTOP, MinerHat);
- setunitdata(.@npcId, UDT_HEADMIDDLE, LeatherShirt);
- setunitdata(.@npcId, UDT_HEADBOTTOM, BromenalPants);
- setunitdata(.@npcId, UDT_WEAPON, DeepBlackBoots);
- setunitdata(.@npcId, UDT_HAIRSTYLE, 4);
- setunitdata(.@npcId, UDT_HAIRCOLOR, 3);
-
- .sex = G_MALE;
- .distance = 4;
-
- end;
-}